Just recently made it to Torment IV difficulty with all the Champion tier and below rewards acquired in Diablo IV‘s tenth season.
This season seems to be a notable step down from the previous, as not only are the seasonal items lackluster (the same old uniques just locked to a different slot) but there are less seasonal abilities and there’s not much variety to them. I had to really struggle to find a third relevant lesser power for my build and none of the four main ones were a great fit either. Less subjectively, the new chaos monsters are incredibly low quality and look as though they’re missing their textures/shaders.
The new Infernal Horde boss meanwhile has little point in existing in his current state. You’d need to have at least 1100 aether and no interest in the non-equipment chests in order to make fighting him worthwhile… which is not always possible to accomplish regardless of how powerful your build is. Well whatever. It’s there for those that want it I guess.
As mentioned earlier, I decided to go with a self-made Necromancer build and ended up with:
- Paragon 176, all Ancestral gear; Chaos Unmaker chest & Greaves of the Empty Tomb uniques. All Masterwork 12 except the helm, amulet, and 1 ring (which are at 8 since I hope to replace them). Eventually plan to acquire The Grandfather Mythic greatsword if the rune drops cooperate.
- Cursed Aura, Torturous, Blighted, Empowering Reaper, Damned, Decay, & Hardened Bones affixes.
- NaguVex and LithLum runewords with double Topaz in the armor and double Emerald in the weapon. Jewelry is 1 Diamond and 2 Skulls.
- Control -> Wither/Amplify -> Frailty/Gravekeeper -> Scent of Death/Darkness -> Bloodbath/Territorial paragon boards/nodes, all at level 46.
- Armor at 1k with 75% Fire/Poison/Shadow Resistances & 65% Lightning/Cold Resistance. 9k Life, 42% Attack Speed, & 60% Crit Chance
- Extra Bolt Shadow Mages & Warriors/Golems Sacrificed for 10% Crit Chance and 15% Attack Speed.
- Aldkin (Shadow) and Varyana (Attack Speed) mercenaries.
- Chaos Unleashed with Decimating Desecration, Erupting Chaos, and Accelerating Chaos (so Shadowrift has 100% uptime).
- Abilities
- Rank 1 Enhanced Reap, Supernatural Blight, & Abhorrent Iron Maiden
- Rank 5 Paranormal Sever, Abhorrent Decrepify, & Supreme Soulrift
- Rank 1 Crippling Darkness & Shadowblight
- Rank 2 Hewed Flesh & Necrotic Carapace
- Rank 3 Imperfectly Balanced, Necrotic Fortitude, Titan’s Fall, Death’s Embrace, Amplify Damage, Precision Decay, Coalesced Blood, Reaper’s Pursuit, Gloom, Terror, Finality, & Inspiring Leader
Basically, all I have to do is constantly cast Sever while popping Soulrift whenever it comes off cooldown. Blight and the two curses are handled by the equipment affixes while I pretty much never have to re-summon the skeleton mages. It’s a very simple and straight-forward build that deletes normal enemies and elites quickly and painlessly. Bosses in T4 take a bit longer but should go much smoother once I hit paragon 200 and have the rest of the key offensive nodes acquired.