Skip to content
Skip to SEARCH-2
Skip to PAGES-3
Skip to CATEGORIES-2
Skip to ARCHIVES-2
Skip to META-2
Skip to TEXT-3
Various thoughts on a variety of topics.

Various Thoughts

Various thoughts on a variety of topics.

← Older postsNewer posts→
  • GUILD MAGE

    Posted on August 20, 2025 9:52 pm by Offkorn Comment

    I picked up David Niemitz‘s Guild Mage series after it was advertised in a recent Metaworld Chronicles chapter and saw the author was thankfully not one of those who felt it necessary to shove their genre into their work’s title. Even better, after finishing the first novel it became apparent they were one of the relative few to take advantage of having a full site’s worth of proof readers; the only technical error that stood out was near the very end when the protagonist’s cat was misgendered.

    I liked it enough to immediately pre-order the second and then head over to the web novel version because I didn’t feel like waiting.

    The series is your classic overpowered protagonist coming-of-age story with some minor romance elements taking place over a slightly longer timeframe than usual, due to the the whole half-elf heritage thing. The first book (the only one currently available in offline form) has her going from peasant to apprentice, the second introduces a wider conflict and brings her into nobility, the third is the seemingly requisite academy arc (thankfully truncated), the fourth the beginning of her rise to true power, and the fifth the acquisition of that power.

    Throughout it all I only ended up with two complaints: The romance with the nobleman was handled incredibly badly from multiple angles, and the couple of perspective chapters from the royal antagonists in later volumes are exceptionally uninteresting.

    Related posts:

    1. Enough with This Slow Life! #5 & I’M not the HERO! #3 No surprises with the fifth Tensei shite High Elf novel;...
    2. The Eminence in Shadow #4 & Sword Saint Adel’s Second Chance #2 Against my better judgement, I went and picked up the...
    3. APPARENTLY, Disillusioned ADVENTURERS will Save the World #2 & The Disowned Queen’s: Consulting Detective Agency The second Ningen Fushin book ends up pretty heavily idol-centric,...
    4. AETHER’S REVIVAL Daniel Schinhofen‘s Aether’s Revival series has been floating around my...
    5. A Livid Lady’s Guide #2, The Water Magician: The Central Provinces Arc II, & The Otome Heroine’s Fight #2 Nothing of any interest occurs in the second Buchigire Reijou...

    Powered by YARPP.


    This entry was posted in Book Related and tagged David Niemitz Fantasy Guild Mage Paranormal Romance Web Novel
  • I’m Quitting the Hero’s Party #7 & Witch and Mercenary

    Posted on August 18, 2025 4:21 am by Offkorn Comment

    The seventh Yongsa Pati Ttaelyeochiubnida novel takes a solid step toward the endgame of forming a new hero party while also providing a hard time limit. It also introduces the first character who knew the protagonist before the transformation and now treats them differently as a result of it. While more or less on par with the earlier entries in general this one’s unfortunately on the worse side where technical errors are concerned.

    The Majo to Youhei series starts off remarkably similar to Kuitsume Youhei no Gensou Kitan. The key difference being that this is far more grounded and less prone to absurdity in both character behavior and event development. Hopefully that trend lasts.

    Related posts:

    1. The Water Magician: The Central Provinces Arc IV & The Great Cleric #11 The fourth Mizu Zokusei novel continues along at the same...
    2. I’m Quitting the Hero’s Party #1-5 Let’s get the bad out of the way first: The...
    3. I’m Quitting the Hero’s Party #6 & THE GIRL Who Wants TO BE A Hero AND THE GIRL Who Ought to Be a Hero The sixth Yongsa Pati Ttaelyeochiubnida novel feels a bit more...
    4. Demon Princess magical Chaos & APPARENTLY, Disillusioned ADVENTURERS will Save the World The first book in the Demon Princess Magical Chaos series...
    5. The Sorcerer’s Receptionist #1-3 & The Emperor’s Lady-in-Waiting Is Wanted as a Bride # 1-4 Mahou Sekai no Uketsukejou ni Naritai desu is a fun...

    Powered by YARPP.


    This entry was posted in Book Related and tagged Chohokiteki Kaeru Fantasy Majo to Youhei NariaTa Yongsa Pati Ttaelyeochiubnida Young Adult Novel
  • The Fall of Avalon – Conclusion

    Posted on August 17, 2025 8:56 am by Offkorn Comment

    The game’s final area is notably smaller than the previous ones but makes up for it with less dead space. There is a slight issue with reused assets though where the caves and mines are concerned and it’s actually possible to skip like 75% of the area by heading straight for the crown instead of bothering with the tribe quests (which I’ll probably take advantage of on any future playthrough). The quests are pretty well done though and should be checked out if you’re at all interested in the roleplaying aspects.

    Reached the point of no return at level 74. Attributes ended up at 32 Per, 20 End, 10 Str/Dex/Spr, and 5 Pra with the highest substats being One Handed (100), Athletics (72), Evasion (68), Light Armor & Theft (58), and Handcrafting (53).

    Weapons were still the same as earlier (+10 is more than enough for a critical-focused build) but I mixed up my armor choices a bit. Since I was already mostly 1-shotting enemies I decided to slightly compromise between effectiveness and appearance and ended up with: Crow’s Mask, Ashen Veil Cloak, Perceval’s Tunic, Winged Cavalier Gauntlets, Tainted Priestess’s Leg Covers, and Sir Gawain’s Weathered Sabatons. While for accessories I’d been using Amulet of a Novice Ogre Hunter, Swordsman Amulet, and Poison Ring for ages.

    Skill selection ended up being the entirety of all three Perception trees (this was completely unnecessary and only done for completion’s sake), all of the Statuses tree and Armor’s Inner Strength node in Practicality, all levels of the Parry tree’s Parry King along with the Movement tree’s Athletic Build node in Dexterity, and finally one point in Strikes of Luck, Invigorating Dance, and Symmetric Combat in Strength’s One Handed tree. Pretty much nothing survived two charge attacks.

    Final thoughts would be that the epilogue slide presentation is surprisingly robust, if a little buggy, and I think I want to do at least one ‘evil’ playthrough on the Kamelot side to see if there’s any notable reactivity to the ending sequence. Will likely be magic-focused to gauge how effective it is compared to critical dual wielding (stealth ranged is obviously overpowered without my having to do a full playthrough).

    Related posts:

    1. Tainted Grail: The Fall of Avalon While I had heard Tainted Grail: The Fall of Avalon...
    2. Gothic II Gold – Halfway Point About to start chapter 4 now with the main area,...
    3. ENDERAL: FORGOTTEN STORIES – Conclusion I wanted to clear the entire map before giving up,...
    4. Wizardry: Labyrinth of Lost Souls – Conclusion Having just beat the the main storyline with two characters...
    5. Fate hunters & KingdomCome: Deliverance Fate Hunters is a game very, very similar to Slay...

    Powered by YARPP.


    This entry was posted in PC Video Game Related and tagged Fantasy First Person Perspective RPG Tainted Grail
  • The Fall of Avalon – Act 2 Complete

    Posted on August 15, 2025 12:47 am by Offkorn Comment

    Fall of Avalon‘s Act II down now with, I think, all quests except Perinde Ac Cadaver and Unholy Matrimony (which didn’t fit this character) completed. It’s hard to be sure because several are linked to completing earlier ones and you won’t know if they’re available until talking to the questgiver again on a later day.

    Level 55 with highest substats at 100 (One Handed), 80 (Sneak), 62 (Athletics), 55 (Evasion), 51 (Light Armor & Theft), and 50 (Handcrafting). Wielding mostly the same equipment mentioned earlier except the Smuggler’s Knife is at +10 and I went with Fledgling’s Mask and (the Act II version of) Duel Knight Trousers instead of Lancelot’s stuff. Attributes are at Strength/Endurance 15, Dexterity 8, Spirituality 3 (from consumable items), Practicality 4, and Perception 21.

    I’m thinking of replacing the Keeper’s Boots with either Sir Gawain’s Weathered Sabatons or the Swiftfoot Boots once I hit level 60 since the extra Critical Chance will be useless by that point with all the Perception. Will probably redistribute my attributes in general then since I won’t need so much Str and End, though I think I’ll keep the two backstab points. While it’s true there aren’t many enemies you can sneak up on in melee, when you can it’s quite satisfying and I’ve already gotten basically all the other useful skills.

    As for the chapter itself, it’s mostly on par with the first. There’s perhaps a bit more backtracking where quests are involved though (I’d suggest focusing on the main questline first since it doesn’t overwrite any areas) and the northeastern area feels notably unfinished. It’s just a barren, empty expanse for the most part with a large amount phantom terrain lacking collision along the border over by the Wickerman location. This of course raises some notable concerns regarding the upcoming third Act.

    Related posts:

    1. Tainted Grail: The Fall of Avalon While I had heard Tainted Grail: The Fall of Avalon...
    2. The Fall of Avalon – Act 1 Complete At the end of the game’s first act, having sided...
    3. Random GOG Games Back during GOG‘s Insomnia Sale I picked up a bunch...
    4. Might & Magic X: Legacy – Falcon & Unicorn DLC This first DLC is very… unforgiving. Also somewhat badly designed....
    5. Heretic Kingdoms – The Inquisition & Hand of Fate I have not played much of Heretic Kingdoms – The...

    Powered by YARPP.


    This entry was posted in PC Video Game Related and tagged Fantasy First Person Perspective RPG Tainted Grail
  • ULTIMATE DREAMS & ESCAPE FROM HEAVALUN

    Posted on August 13, 2025 10:49 am by Offkorn Comment

    Shawn Wilson‘s ninth Ultimate Level 1 novel has some odd pacing, starting off hectic as it deals with the kidnapping from the prequel and then just kind of sliding into some incredibly laid-back tower-clearing. There’s a threat of war looming in the background but everyone just kind of ignores it until they literally can’t any more, then essentially just go right back to tower clearing as if nothing happened. At least they do, finally, clear the tower (apparently marking the end of the story’s first segment). It was certainly a mixed bag of a journey.

    Escape from Heavalun‘s title is a bit misleading as only the first quarter takes place there, with the rest occurring on the lizard people’s homeworld. Now you could argue that the title is metaphorical and references the protagonist’s efforts to escape from his past (an argument the author attempts at the very end)… but that’s pushing things. Although it’s not really a big deal either way. No, more of an issue is how heavy the romance goes right from the starting line. We’re talking a ‘soulmates at first sight’ kind of deal which everything else revolves upon to a sometimes implausible degree.

    Related posts:

    1. ULTIMATE LEVEL 1: NEW FREEDOMS & NEW POTENTIAL The fifth of Shawn Wilson‘s Ultimate Level 1 novels continues...
    2. WIEDERGEBURT #1-5 & Privateer’s CommissioN Another series that’s been floating around my recommendations page for...
    3. I’m Quitting the Hero’s Party #1-5 Let’s get the bad out of the way first: The...
    4. BERSERK: OF GLUTTONY #1-4 & The GM has LOGGED IN to ANOTHER WORLD Like a lot of series that focus on leveling systems,...
    5. SHATTERED LIMITS & C.O.R.P.S.E. #1-3 The second of Shawn Wilson‘s Ultimate Level 1 novels, Shattered...

    Powered by YARPP.


    This entry was posted in Book Related and tagged Escape From Heavalun Fantasy Paranormal Romance PirateoPotato Science Fiction Shawn Wilson Ultimate Level 1
  • The Fall of Avalon – Act 1 Complete

    Posted on August 11, 2025 6:35 am by Offkorn Comment

    At the end of the game’s first act, having sided against Galahad and cleared all the available quests, I ended up at level 30 with my highest substats at 79 (One Handed), 72 (Sneak), 46 (Athletics), 44 (Handcrafting & Theft), 40 (Light Armor), and 33 (Block).

    While I went for a melee-stealth build… that seems to have been a mistake. There aren’t really many opportunities to backstab enemies and it’s more efficient most of the time to just rush in with a charge attack, dodge back, then repeat. Stealth seems far more useful for ranged characters and fortunately there are a decent number of respec potions so I can get back the couple of wasted backstab skill points if this remains true in the next act. Both parrying and critical damage are great though and I don’t regret putting points into those two trees at all.

    Attribute-wise I’m currently at 10 Per, 8 Dex, 7 Str/End, and 4 Prac. The odd spread is to wear Bald Cait’s Tunic, with the Keeper’s Boots, Parrying Gauntlets (to be replaced with Duel Knight Gloves next Endurance point), and Duel Knight Cape. For head and legs I’m planning on eventually using Lancelot’s armor (wearing Hatchling’s Mask and Traveler’s Pants at the moment), which means I have to get up to 15 Str/End. For weapons I’m using Spine Splinter +10 (its ability scales off melee critical chance) and Parrying Dagger, though the latter I plan to replace with the Smuggler’s Knife next act.

    The Spine Splinter in particular is worth mentioning because it can only be acquired through the randomized identification system. Basically, anything you kill at night has a chance of dropping one of six unidentified items. You then spend webs at an upgraded bonfire to ‘roll’ on each item which rewards you with one to three random items. While most of the possibilities aren’t very exciting, there’s allegedly a chance of getting permanent stat-boosting items (I’ve never gotten one) and it’s the only place certain weapons will appear.

    Moving on to the magic system, the Wolf’s Call spell is amazingly useful for a melee character even with no points spent in Spirituality or the Summoning skill tree. While many bosses can take them out in one or two hits, the wolves still give you plenty of time to take off a chunk of their health unopposed. Or let you retreat and heal/re-buff. I haven’t bothered trying any offensive spells so can’t speak as to their effectiveness.

    As far as completely useless things go, the main two would be housing and the horse. The former serves little point considering the outside stash access, since you can’t display anything (although you can buy furniture if you complete a specific questline), while the latter seems to be slower than sprinting and gets caught up on even slightly uneven terrain. I’d suggest completely avoiding both of these features.

    Related posts:

    1. The Fall of Avalon – Act 2 Complete Fall of Avalon‘s Act II down now with, I think,...
    2. Might & Magic X: Legacy – Falcon & Unicorn DLC This first DLC is very… unforgiving. Also somewhat badly designed....
    3. Fell Seal: Arbiter’s Mark That Fell Seal was ‘inspired by’ Final Fantasy Tactics is...
    4. Random GOG Games Back during GOG‘s Insomnia Sale I picked up a bunch...
    5. Agarest War 2 – Second Generation Start So, I made it though the first generation after all....

    Powered by YARPP.


    This entry was posted in PC Video Game Related and tagged Fantasy First Person Perspective RPG Tainted Grail
  • Tainted Grail: The Fall of Avalon

    Posted on August 9, 2025 12:48 am by Offkorn Comment

    While I had heard Tainted Grail: The Fall of Avalon was similar to an Elder Scrolls game, only being familiar with Tainted Grail: Conquest before (which is a tactical deckbuilder) I wasn’t quite sure what to expect.

    As it happens it’s essentially a hybrid of Skyrim and Elden Ring. It has the exploration, quests, skill system, crafting, and lockpicking of the former along with the attributes, leveling, equipment, encumbrance, and aesthetics of the latter. Combat is basically Skyrim‘s, with the added ability to both dodge and parry, while enemy variety and scaling is more like Elden Ring.

    I’ve only cleared around the post-Tutorial fortress area so far… but it’s looking like I’m going to be dumping quite a bit of time into this game.

    Related posts:

    1. Might & Magic X: Legacy – Falcon & Unicorn DLC This first DLC is very… unforgiving. Also somewhat badly designed....
    2. Pathfinder: WRATH of the RIGHTEOUS – Chapter I Well, I made it through the first chapter and even...
    3. Tales of Zestiria – Initial Impressions Just started playing this recently. The last Tales game I...
    4. Wizardry: Labyrinth of Lost Souls – Conclusion Having just beat the the main storyline with two characters...
    5. Gordian Quest Picked up this game on sale sometime last month, and...

    Powered by YARPP.


    This entry was posted in PC Video Game Related and tagged Fantasy First Person Perspective RPG Tainted Grail
  • Dungeon Crawl

    Posted on August 7, 2025 12:52 am by Offkorn Comment

    Fitting in between ToME and Caves of Qud, Dungeon Crawl is a fast paced turn-based roguelike with a high level of randomization.

    While I greatly enjoyed ToME, I’m starting to suspect that was more thanks to ‘collecting’ all the unlockable content rather than the actual gameplay. Here everything is available from the beginning and after trying a variety of race/class combos I’ve not had much luck getting invested. Two things in particular are holding me back:

    – The skill leveling system.
    – A design philosophy that promotes leaving and coming back later.

    The skill system is odd in that the XP you get for killing things is applied both to your level and skills at the same time, and it’s very easy to accidently spread yourself too thin or end up underpowered if you leave things on automatic. Basically you’ll want to switch it to manual mode and then pick 1-2 skills to advance to certain milestones before deactivating them and picking different ones. But what happens if the randomization doesn’t give you weapons or spells related to the skills you’ve focused on? Well, you’re kind of screwed and all that XP was wasted.

    As for the backtracking issue, when I play games I like to clear out a level/area completely before moving on to the next. I do not, under any circumstances, want to have to leave an area uncleared only to come back some interminable amount of time later on. Here there are often clusters of monsters scattered about which are significantly stronger than the average and/or entire sublevels featuring massive difficulty spikes. Most of the time they’re not even segregated and so I’m not sure exactly how you’re supposed to ‘come back later’ when you can’t really run away from them to begin with.

    Mostly what playing this has accomplished was make me nostalgic for the first Diablo.

    Related posts:

    1. Book of DEMONS & Some Other Games Book of Demons is a hack & slash game with...
    2. Children of MORTA A roguelike with actual (albeit heavily sentimental) plot/character development along...
    3. Gaming Update I posted these elsewhere, starting way back on July 23,...
    4. Avernum: ESCAPE FROM THE PIT – First Impressions The screenshots don’t really do this game, which is a...
    5. Fell Seal: Arbiter’s Mark That Fell Seal was ‘inspired by’ Final Fantasy Tactics is...

    Powered by YARPP.


    This entry was posted in PC Video Game Related and tagged Action RPG Dungeon Crawl Fantasy Roguelike Tactical RPG Third Person Perspective
  • Rift Magus REBORN #4 & Manipulation

    Posted on August 6, 2025 2:37 pm by Offkorn Comment

    Unexpectedly, the fourth Rift Magus Reborn novel turned out to be the series conclusion. While there are a few remaining loose ends (which the author freely admits in the Afterword), it ends in a pretty good spot; right as the protagonist becomes a newly established power. So an overall solidly entertaining series.

    I couldn’t get into Sean Oswald‘s first Magic Eater novel. While it has a setup not too dissimilar from Guardian of Aster Fall‘s the protagonist here is much worse, oscillating seemingly at random between risk-adverse coward and impulsive idiot.

    Related posts:

    1. ULTIMATE TRUTHS & MAGICAL GIRL: RENDING NIGHTMARE Coming as something of a shock after the disappointment of...
    2. HIGH ARTIFICER & SHE OF MANY DRAGONS The description for the finale of David North‘s Guardian of...
    3. The Water Magician: The Central Provinces Arc III & Dimension Wave The third Mizu Zokusei novel is much like the first...
    4. House War #4-8 The fourth House War book picks up right from the...
    5. One Moo’r Plow #1-2 & Rift Magus REBORN #1-2 The One Moo’r Plow series reminds me of The Frontier...

    Powered by YARPP.


    This entry was posted in Book Related and tagged Fantasy Magic Eater Rise of the Arcane Aristocrat Sam Winton Sean Oswald
  • the DEVIL PRINCESS & Kunon the Sorcerer Can See #1-4

    Posted on August 4, 2025 12:52 pm by Offkorn Comment

    The first Akuma Koujo novel, like the author’s previous work, plays around a bit with the genre; it starts out like a reincarnation isekai only to go in a different direction by the end. It also plays around a bit with perception to a rather effective degree. My only complaint at this point would be that the protagonist obsesses far too much about acting human in the middle portion.

    The Majutsushi Kunon wa Mieteiru series is a magical research-focused overpowered protagonist series with a lead reminiscent of Koujo Denka no Kateikyoushi‘s, only more on the flirty side. Which makes it all the more surprising that this isn’t a harem series. It is however, unfortunately, a school life series. While the elementary school arc was thankfully brief, the first year of the high-school/university arc ends up spanning three novels. I have no interest whatsoever in reading six more books set in this location and will almost certainly drop it if the pace doesn’t quicken.

    Related posts:

    1. The IDEAL SPONGER LIFE #1-8 Starting off as an isekai romance, Risou no Himo Seikatsu...
    2. My Magical Career at Court #2 & Enough with This Slow Life! #2-4 The second Oukyuu Majutsushi toshite Hirowareru novel showcases the source...
    3. Hollow Regalia & The Strange Adventure of a Broke MERCENARY #7 The Utsuro naru Regalia series is apparently written by the...
    4. My INSTANT DEATH ability is so OVERPOWERED: After Story & Sword Saint Adel’s Second Chance #3 Sokushi Cheat ga Saikyou sugite‘s Atoshimatsu-hen installment, oddly, starts off...
    5. A CAVE KING’S ROAD TO PARADISE & The Apothecary Witch turned DIVORCE AGENT The first Doukutsuou kara Hajimeru Rakuen Life: Bannou no Saikutsu...

    Powered by YARPP.


    This entry was posted in Book Related and tagged Akuma Koujo Fantasy Harunohi Biyori Majutsushi Kunon wa Mieteiru Paranormal Romance Umikaze Minamino Young Adult Novel

Posts pagination

Previous 1 2 3 4 … 125 Next

  • Tag Groups

    Genre

    Action Action RPG Adventure Battle Shounen Board Game Card Game Comedy Comic Relief Coming of Age Cyberpunk Dating Sim Drama Dramatic Support Dystopia Ecchi Educational Exploration Fantasy FPS Harem History Hobby Horror Idol Magical Girl MMORPG Music Mystery Paranormal Romance Parody Puzzle Game Roguelike Romance RPG School Life Science Fiction Simulation Slice of Life Sports Steampunk Strategy Tactical RPG Thriller Urban Fantasy Virtual World Western Workplace

    Meta

    Alternative Version Amazon Prime Anime Original Comic Adaptation Crunchyroll Daisuki Dropped Finished First Person Perspective Funimation Game Adaptation HiDive Hulu Incomplete Source Literary Adaptation Live Action Adaptation LN Adaptation Mixed Media Project Movie Netflix Novel Adaptation Novella OVA Partial Adaptation Series Short Anime Televised Third Person Perspective VN Adaptation Web Novel Young Adult Novel
  • Pages

    • Anime Overviews
      • Disliked Anime
      • Preferred Anime
      • Skipped Anime
      • Miku Hatsune Concerts
    • Final Fantasy XIV
      • FFXIV Combat Macros
    • Game Guides
    • Game Mods
      • Subtitle Mods
    • MP3 Player Playlist
    • MTGO Draft & Event Decks
    • VtM oWoD Vampiric NPC Listing
  • Categories

    • Anime Related
      • 1981 – Autumn
      • 1982 – Spring
      • 1982 – Winter
      • 1983 – Winter
      • 1984 – Spring
      • 1984 – Summer
      • 1985 – Autumn
      • 1985 – Summer
      • 1986 – Summer
      • 1987 – Autumn
      • 1987 – Spring
      • 1987 – Summer
      • 1987 – Winter
      • 1988 – Autumn
      • 1988 – Spring
      • 1988 – Summer
      • 1988 – Winter
      • 1989 – Autumn
      • 1989 – Spring
      • 1989 – Summer
      • 1990 – Autumn
      • 1990 – Spring
      • 1990 – Summer
      • 1990 – Winter
      • 1991 – Autumn
      • 1991 – Winter
      • 1992 – Autumn
      • 1992 – Spring
      • 1992 – Summer
      • 1992 – Winter
      • 1993 – Autumn
      • 1993 – Spring
      • 1993 – Summer
      • 1993 – Winter
      • 1994 – Autumn
      • 1994 – Spring
      • 1994 – Summer
      • 1994 – Winter
      • 1995 – Autumn
      • 1995 – Spring
      • 1995 – Summer
      • 1995 – Winter
      • 1996 – Autumn
      • 1996 – Spring
      • 1996 – Summer
      • 1996 – Winter
      • 1997 – Spring
      • 1997 – Summer
      • 1997 – Winter
      • 1998 – Autumn
      • 1998 – Winter
      • 1999 – Autumn
      • 1999 – Spring
      • 1999 – Summer
      • 1999 – Winter
      • 2000 – Spring
      • 2001 – Autumn
      • 2001 – Spring
      • 2001 – Summer
      • 2002 – Autumn
      • 2002 – Spring
      • 2002 – Summer
      • 2002 – Winter
      • 2003 – Autumn
      • 2003 – Spring
      • 2003 – Summer
      • 2003 – Winter
      • 2004 – Autumn
      • 2004 – Spring
      • 2004 – Summer
      • 2004 – Winter
      • 2005 – Autumn
      • 2005 – Spring
      • 2005 – Summer
      • 2005 – Winter
      • 2006 – Spring
      • 2006 – Winter
      • 2007 – Autumn
      • 2007 – Spring
      • 2007 – Summer
      • 2007 – Winter
      • 2008 – Autumn
      • 2008 – Spring
      • 2008 – Summer
      • 2008 – Winter
      • 2009 – Autumn
      • 2009 – Spring
      • 2009 – Summer
      • 2009 – Winter
      • 2010 – Autumn
      • 2010 – Spring
      • 2010 – Summer
      • 2010 – Winter
      • 2011 – Autumn
      • 2011 – Spring
      • 2011 – Summer
      • 2011 – Winter
      • 2012 – Autumn
      • 2012 – Spring
      • 2012 – Summer
      • 2012 – Winter
      • 2013 – Autumn
      • 2013 – Spring
      • 2013 – Summer
      • 2013 – Winter
      • 2014 – Autumn
      • 2014 – Spring
      • 2014 – Summer
      • 2014 – Winter
      • 2015 – Autumn
      • 2015 – Spring
      • 2015 – Summer
      • 2015 – Winter
      • 2016 – Autumn
      • 2016 – Spring
      • 2016 – Summer
      • 2016 – Winter
      • 2017 – Autumn
      • 2017 – Spring
      • 2017 – Summer
      • 2017 – Winter
      • 2018 – Autumn
      • 2018 – Spring
      • 2018 – Summer
      • 2018 – Winter
      • 2019 – Autumn
      • 2019 – Spring
      • 2019 – Summer
      • 2019 – Winter
      • 2020 – Autumn
      • 2020 – Spring
      • 2020 – Summer
      • 2020 – Winter
      • 2021 – Spring
      • 2021 – Summer
      • 2021 – Winter
      • 2023 – Winter
    • Book Related
    • Internet Related
    • Movie & TV Related
    • Music Related
    • Video Game Related
      • DLC
      • Gamecube
      • GBA
      • Guides
      • Nintendo DS
      • Nintendo Switch
      • PC
        • Emulation
        • Modding
      • PS2
      • PS3
      • SNES
      • Wii
  • Archives

  • Meta

    • Register
    • Log in
    • Entries feed
    • Comments feed
    • WordPress.org

©2025 raindrops Entries RSS and Comments RSS Raindrops Theme