• Kare Baka: Wagahai no Kare wa Baka de Aru

    Outwardly Akomi Natsuki’s boyfriend appears to be a sophisticated college student; in reality he’s a complete airhead whose only redeeming feature is his good looks. His friends from high school are no better and they often gather to discuss serious matters in the most roundabout way possible.

    A random-style gag comedy with a focus on dialog-heavy situational and reaction humor.

    More Information:
    aniDB


  • Cosmic Fantasy: Ginga Mehyou no Wana

    The Cosmic Security Company was created 20 years ago in response to rampant piracy and criminal activity across the galaxy. One of its more popular employees today is the Cosmic Hunter Yuu, who has recently received a special Medal of Heroism for rescuing a princess. This doesn’t sit well with the space pirate Belga however and she’s determined to put him in his place.

    An action-focused original story set in the world of the Cosmic Fantasy RPG series. It does not require any familiarity with the games to follow.

    More Information:
    aniDB
    Wikipedia


  • Al Caral no Isan

    Far in the future humanity has spread across the galaxy. Despite the breadth of the expansion however they have only just recently discovered signs of alien life, and even what appears to be a living alien. Setting out to investigate the discovery is the TV production crew of the cargo ship Lydia, who have on board a mysterious young girl who wishes to meet the alien for reasons of her own.

    A drama with a moderate amount of action and small early splashes of comic relief.

    More Information:
    aniDB
    Wikipedia


  • Gin no Guardian

    Trapped in a seemingly endless battle against a hoard of undead, what keeps Shuiyin Lu going are his memories of a girl. A girl he first met as a child and again as a college student… a girl with a mysterious past whom a sinister underground organization will stop at nothing to possess.

    An action-comedy primarily set in a virtual world which features a bit of ecchi and romance along with a small amount of drama.

    More Information:
    aniDB (1, 2)
    Crunchyroll
    Wikipedia


  • Lan Mo De Hua

    Though Mo Lan has long had a crush on Yifeng Liu he doesn’t see her as anything more than a friend… and a male friend at that. One day she comes across a magical flower that has the ability to transform her into a long-haired beauty, a form in which she gets to see an entirely different side of him.

    A school-life romance with a large amount of comic relief and minor fantasy elements which become more pronounced toward the end.

    More Information:
    aniDB
    Baidu


  • Wo De Tian Jie Nuyou

    While investigating a power outage on the roof Xiong Ma Ying discovers a girl floating in mid-air who promptly gets knocked unconscious by a bolt of lightning. Not believing his eyes but wanting to help her all the same he attempts CPR, only to be violently rebuffed as the girl, a cultivator by the name of Muzi Li, suddenly regains consciousness. Not quickly enough to prevent some of her power from transferring into Xiong however, and now he’s faced with a choice: Join the secret world of cultivation as her partner… or die.

    A multi-genre series, featuring a relatively even mix of romantic comedy, action, and drama, with a small amount of ecchi content.

    More Information:
    aniDB
    Wikipedia


  • LEGEND OF GRIMROCK II

    Unlike the first game (which got kind of annoying with everything being underground), I actually managed to complete this one at character level 14.

    While I’m not a big fan of puzzles, most of the ones here are thankfully logic-based and can be solved with enough trial & error. There are only a couple that require the use of specific items or codes based off obscure messages (and for those I suggest consulting a walkthrough). The biggest puzzle is really what sort of party composition to make and to determine that I strongly suggest reading through this character creation guide. Classes play much differently than you would think and you absolutely must have someone with a maxed out Alchemy skill.

    As for combat, some of the encounters can be a bit tricky but none of the enemies ever come across as unfair or require obscure and/or unintuitive tactics. Really the worst I can say about the combat aspects are that when/where you acquire injuries seems to be completely random. Another complaint would be the hunger system, as I unilaterally hate all hunger/thirst systems, but that’s easy enough to disable using a Save Game Editor (simply set the “food_rate” CHAR STAT to 0).

    So all in all it ends up an enjoyable experience with only a handful of occasional annoyances.


  • ELEX

    If you’ve ever played a Gothic or Risen game before, then the content of ELEX won’t be much of a surprise: Clunky melee combat which deals notably more damage than ranged or magic attacks, no character respec option, large open world with pre-leveled enemies, uneven voice acting, and a choice between several joinable factions.

    I’m almost level 17 at the moment, having explored a chunk of Edan, some of Abessa and the Volcano area, and a small part of the Desert… and I do not think I’ll get much further. The main problem is the combat, which is the second worst out of the developer’s catalog (Risen 2‘s being the worst). You see, in addition to the clunky combo system they’ve added the requirement that attacking, dodging, and blocking all use Stamina… meaning you’ll often find yourself utterly helpless to avoid enemy attacks which, and here’s the real killer; do not require Stamina. Creatures don’t lose Stamina from attacking period, and NPCs can attack/parry even at 0 Stamina (though, admittedly, they usually won’t).

    Ranged attacking does not require Stamina, but the trade off is that those attacks are only as strong as an equivalent melee weapon’s fast attack. There is no equivalent to melee’s strong/heavy attacks, which is a major problem since that’s where most of your damage is coming from. So ranged, at least in the early/mid-game, is worthless unless you want to spend like 5 minutes slowly whittling something’s health down.

    Even were the combat less unfun though, there’s another issue: The conversations and quests. You literally have to exhaust all dialog options in order to receive and/or advance quests, and the dialog choices range wildly in tone. Aggressive lines that sound like you’re trying to pick a fight are all mixed together with understanding/passive and uncaring/cold responses making the protagonist come off as schizophrenic at best. In a way the dialog is nearly as painful as the combat.

    So I can’t really recommend playing this game.

    Speaking of which: The Age of Decadence. I heard a lot of good things about it and finally got around to playing a bit earlier. Didn’t get very far though because while the combat is fine the way text-adventure-like events kept popping-up almost like QTE‘s quickly became infuriating.


  • No Game No Life Zero

    Six thousand years before Sora and Shiro were brought to Disboard the world had been reduced to rubble by the constant warfare between the various races. Lacking magical power or equivalent physical abilities, humanity has been reduced to the role of scavengers, picking through the wreckage looking for anything that will help them avoid becoming collateral damage. Leading them is a young man named Riku, who with the help of an abandoned android just may be able to light the spark that brings change to the world.

    A flashback prequel to No Game No Life which features comparatively little comedic content. While meant to be watched after that series, it can also be viewed as a stand-alone.

    More Information:
    aniDB
    Wikipedia


  • Battle Chasers: NightWar

    I’m about halfway through this game (based on a short comic series) at the moment, at level 18/19 with the main party of Gully/Monika/Alumon (Tank/Support, CC/Striker, Healer/Striker) at the steps of the fifth dungeon (out of eight). There are a lot of things to like and only a relative few annoyances.

    I’ll list the issues first since they tend to be what people focus on:
    – It’s very strange you can’t click to move.
    – The voice acting is… highly questionable.
    – There’s a notable amount of re-used assets where the enemies and even the dungeons to an extent are concerned.
    – Switching party members is needlessly restricted (and illogical as well, since the entire party is constantly traveling together based on event dialog).

    That’s it really. Aside from those hiccups it’s a remarkably fun turn-based RPG with quite a bit of content, a large number of fairly diverse combat abilities, and engaging visuals. A couple things in particular to keep in mind are that Attack Power affects the strength of all abilities and you can break through certain dungeon walls (they produce a little static dust cloud vfx) to find treasure with Gully’s Groundsmash ability. And though I’ve heard complaints about grinding, so far simply running through each dungeon twice (on Legendary; only the first dungeon had to initially be completed on a lower difficulty) while completing the various side-quests has been enough to stay equal to or above the enemy levels.