• Tiger Mask W

    Seeking revenge on the organization that ended the career of their wrestling dojo’s leader, two young men take radically different paths: Naoto Azuma trains under one of Tiger Mask’s old friends and inherits the Tiger Mask persona, while Takuma Fujii joins the group he seeks to destroy and takes on the persona of Tiger the Dark.

    Set roughly 50 years after the end of the first series, this one centers on the conflict between the two protagonists as they work toward the same goal with different methods. It mostly consists of (often bloody) pro-wrestling matches connected by dramatic character interactions and periodic comedy bits.

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  • Hinako Note

    Moving from the countryside to Tokyo in an effort to get over her crippling shyness, Hinako Sakuragi meets many new friends and discovers that while acting in the theater she can be as outgoing as she wishes.

    A slowish slice of life comedy with an acting theme featuring cute girls doing cute things.

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  • Seikai Suru KADO

    A gigantic cube appears in the air one morning above an airport and proceeds to absorb a passenger plane carrying 252 passengers. From within the cube emerges a being calling itself Yaha-kui zaShunina, an ambassador of sorts that wishes to communicate with and advance humanity.

    Starting out as something like a mystery thriller heavy on technobabble, it eventually develops a few slice of life aspects before ultimately transforming into an action-tinged romance. Be aware that while in the prequel episode the characters are drawn in a 2D style, the majority of the show uses 3DCG.

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  • Ren’ai Boukun: The very lovely tyrant of love ♥

    Following a series of unfortunate events, Seiji Aino finds himself caught up in a love polygon between a fujoshi angel, a jealous yandere classmate, and her incestuous half-sister. Worse, he now has to work as a matchmaker for other couples or his soul will be sent to hell. So begins his new daily life as a cupid’s helper.

    A romantic slapstick comedy with some dramatic subplots regarding the girls’ backgrounds. While it does contain heavy ecchi scenes, they’re very rare and tend to be brief.

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    Continue reading  Post ID 3090


  • Warau Salesman: NEW

    Seeking out the dejected and downtrodden, the traveling salesman Fukuzou Moguro offers them a chance at happiness… with a catch.

    A remake of a long-running series from the early 1990’s dealing primarily in dark comedy. Each episode is split into two parts, with the first adapting a story from the manga version and the second being Anime-original.

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  • GWENT

    So, since shortly after the public beta started, I’ve fallen down the Gwent rabbit hole. It scratches that card game itch I previously soothed with first MTGO (stopping after it seemed like WotC cared more about making money than satisfying their customers; shortly after the super epic rares popped up I think it was) and then slightly more recently Duel of Champions.

    Having spent no money on this just yet, I’m at level 32 (floating between ranks 11 & 12) with pretty much all the bronze cards, some key silver cards, and a handful of gold cards.

    Starting out in ranked play I went with Henselt-Reavers (I’m missing the golds and witcher trio to make it really good), then moved on to Elder-Consume (missing all the golds) and Voorhis-Reveal (lacking the reveal golds), next to Elf-Control (missing Villentret), and finally ended up having the most luck with Bran-Discard:

    • Queensguard x3, Pirate Captain x3, Pirate x3, Priestess x2, War Longship x2, Mardroeme x2
    • Champ of Champs, Morkvarg, Donar, Operator, Sigrdrifa, Svanrige
    • Ermion, Ciri: Dash, Drought, Decree

    Primarily the deck wins with giant Pirate Captains, supported by giant Ciri, but it also has a bit of a Queensguard-resurrection backup plan (whether you use Operator on them or the Captains depends on the matchup) and I’ve also won a number of games thanks to a 20+ power Champion of Champions.

    The Mardroeme used to be Raiders, but I desperately needed more removal. Svanrige has been a bit underwhelming while Cerys, Coral, Kambi, and Lugos are all possible Drought replacements I’m considering. That said, I don’t really like playing Skellige and so may instead save up Scrap for the cards necessary to make a better Monster (Kayran, Ge’els, Crones, Succubus, Woodland Spirit), Elf (Villentretenmerth), or Nilfgaard (Leo, Letho, Vattier) deck.


  • Roku de Nashi Majutsu Koushi to Akashic Records

    Roped into becoming a substitute teacher at the prestigious Alzano Imperial Magic Academy, to all appearances Glenn Radars is a lazy, incompetent slacker. In truth he’s a highly specialized mage with a very specific skill set… skills which make him the perfect instructor once properly motivated.

    A multi-genre school life series with a moderate focus on ecchi and a much greater fondness for comedic misunderstandings.

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  • Quanzhi Gaoshou

    Known as the “God of Fighting” in the hugely popular MMO Glory, Xiu Ye ends up screwed over by the manager of the pro-player club he leads and forced into early retirement. Contractually barred from re-joining the professional scene for the next year, he decides to work his way up from nothing on a new game server with the intent of eventually taking back the top spot.

    Half set in a fantasy gameworld where all the action takes place, and half set in the real-world where the tone is more serious/reflective. Both parts are peppered with comic relief.

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    Continue reading  Post ID 3090


  • Kaze no Na wa Amnesia

    A mysterious wind blows through the world and inflicts complete and total amnesia upon the populace. In this decimated landscape a young man, re-educated by an experimental subject unaffected by the wind, comes across an enigmatic woman traveling to New York. Together they set out on a cross-country journey to see what has become of humanity.

    A post-apocalyptic action drama with a strong philosophical bent.

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  • REZROG – First Impressions

    While the game has several extremely annoying bugs, for the most part it’s a fun (if repetitive) dungeon crawler.

    There’s all the multi-character persistence and loot of a Diablo-like game, with the turn-based and environmental traits of a Dungeons of Dredmor-like game. There are two unique aspects here. The first is that instead of doing one run/character at a time, you have immediate access to 7 characters (one of each class) which share loot and can be used at will. The second is death; if a character dies they get captured and have to be rescued by a different character.

    At the moment I have all 7 at levels 10-12 and have just reached the 11th dungeon. So far there’s decent enemy variety (each odd dungeon number introduces new ones) and skill variety (though I’ve only found 2 non-starter ones at the moment), but having to repeatedly grind the same area (even with the randomized layout) to overcome sudden difficulty spikes is annoying. Particularly since any time you fail to clear a level for any reason (death/capture, bug, menu exit) any items found/used or changes made since entering it are completely reset.

      I mentioned bugs earlier, and here are some of the ones I’ve run into:
      – Doorways becoming impassible after attacking through them.
      – Traps killing an enemy and making that square impassable.
      – Frozen movement when attacking crystals with a ranged skill.
      – The first page of the shared stash wiping itself on game exit.
      – Losing items transferred to a character with a full inventory.
      – The ‘consumables are 25% stronger’ roulette effect doing the opposite.
      – The ‘+1 move’ roulette effect actually doubling movement range.
      – XP skill books behaving oddly.
      – Entering a Boss level drains all of your money.
      Aside from avoiding those issues above there are a few other things to be aware of:
      – Do the first dungeon at least once with each character to get all the starter skills.
      – Run through it a few more times to hit level 3 and stock up on potions
      – Ice Slab is insanely good.
      – Skills can be added/removed to/from any non-captured character.
      – Weapon skills won’t work with 0 Durability weapons.
      – The random ‘destroy all crystals’ objective is extremely difficult.
      – There tends to be difficulty jumps every 2 levels.
      – Exit via the Esc Menu immediately if it looks like you won’t be able to finish a level.