//::///////////////////////////////////////////////
//:: Cure Light Wounds
//:: NW_S0_CurLgtW
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
// When laying your hand upon a living creature,
// you channel positive energy that cures 1d8 points
// of damage plus 1 point per caster level (up to +5).
// Since undead are powered by negative energy, this
// spell inflicts damage on them instead of curing
// their wounds. An undead creature can attempt a
// Will save to take half damage.
*/
//:://////////////////////////////////////////////
//:: Created By: Brennon Holmes
//:: Created On: Oct 12, 2000
//:://////////////////////////////////////////////
//:: Update Pass By: Preston W, On: July 26, 2001

#include "nw_i0_spells"    
#include "x2_inc_spellhook" 

void main()
{

/* 
  Spellcast Hook Code 
  Added 2003-06-20 by Georg
  If you want to make changes to all spells,
  check x2_inc_spellhook.nss to find out more
  
*/

    if (!X2PreSpellCastCode())
    {
	// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
        return;
    }

// End of Spell Cast Hook


    spellsCure(d8(), 5, 8, VFX_IMP_SUNSTRIKE, VFX_IMP_HEALING_M, GetSpellId());
}