//::///////////////////////////////////////////////
//:: Minor Globe of Invulnerability
//:: NW_S0_MinGlobe.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
    Caster is immune to 3rd levels spells and lower.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Jan 7, 2002
//:://////////////////////////////////////////////
//:: VFX Pass By: Preston W, On: June 22, 2001

#include "jx_inc_magic"
#include "x2_inc_spellhook" 

void mainSpell();
void main()
{
	AssignCommand(JXGetCaster(), mainSpell());
}

void mainSpell()
{

/* 
  Spellcast Hook Code 
  Added 2003-06-23 by GeorgZ
  If you want to make changes to all spells,
  check x2_inc_spellhook.nss to find out more
  
*/

    if (!X2PreSpellCastCode())
    {
	// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
        { JXPostSpellCastCode(); return; }
    }

// End of Spell Cast Hook


	//Declare major variables
    object oTarget = OBJECT_SELF;
	effect eVis = EffectVisualEffect(VFX_DUR_SPELL_GLOBE_INV_LESS);
    //effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
    effect eSpell = EffectSpellLevelAbsorption(3, 0);
    //Link Effects
    effect eLink = EffectLinkEffects(eVis, eSpell);
    //eLink = EffectLinkEffects(eLink, eDur);
    int nDuration = JXGetCasterLevel(OBJECT_SELF);
    int nMetaMagic = JXGetMetaMagicFeat();
    //Fire cast spell at event for the specified target
    SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_LESSER_GLOBE_OF_INVULNERABILITY, FALSE));

    //Enter Metamagic conditions
    if (nMetaMagic & METAMAGIC_EXTEND)
    {
    	nDuration = nDuration *2; //Duration is +100%
    }
    //Apply the VFX impact and effects
	JXApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));

	JXPostSpellCastCode();
}
