Vampire: The Masquerade - Bloodlines unofficial patch
=====================================================
Copyright by Werner Spahl, "Wesp5" (spahl@cup.uni-muenchen.de)
Hosted on http://www.patches-scrolls.de/vampire_bloodlines.php

This is an unofficial patch for Vampire: The Masquerade - Bloodlines
by Troika Games. It's a cumulative patch containing all the previous
releases and works with retail and downloadable Bloodlines versions!

It should be installed on top of the Troika Games official patch 1.2
and can be installed over any other patch. Applying this patch to an
international version will revert all localizations back to english!

The default basic patch fixes multiple bugs and restores only unused
content that has little impact on the gameplay. The optional plus(+)
patch adds further improvements and restored content, see changelog.

To install the patch choose the Bloodlines installation directory as
destination and then basic or plus. The registry will not be touched
so the patch can only be removed by re-installing the complete game!

A patched engine.dll is included to fix the lights-gone-after-reload
and >2GB memory bugs. If this causes trouble rename the backup file,
or run the official 1.2 patch using parameter /a, then apply DllFix.

Major changes are listed first in the version history, then the less
critical fixes. It is recommended to start a new game after patching
to avoid strange issues but updating at the start of a hub may work.

This patch is provided "as is" and any warranties are dislaimed. The
free redistribution of the unchanged patch is permitted but it's not
allowed to use it as a base for derivative works without permission!

Thanks go to Dan Upright for versions 0.1 to 1.2, Turvy for VPKTool,
RobinHood70 for BSPEdit (VB6 runtime needed), Wabbite for DllFix and
ResPatch (.NET 2.0 needed) and Jordan Russel for the Inno Setup kit!


Included Tools:
---------------
ResPatch: Widescreen resolution kit by Wabbite (.NET 2.0 needed).
DllFix: lights-reload and >2GB memory bug fixer by Wabbite ( " ).
VPKTool: Quick and dirty Bloodlines Tools, version 3.9a by Turvy.
BSPEdit: Static items editor by RobinHood70 (VB6 runtime needed).


Acknowledgments:
----------------
Thanks go to the whole Bloodlines community and mzz, gardeb, Exulx,
Voerman, Wabbite, Xealous, Populism, ZyloneBane, Giggle Cream, Doe,
Slim Lawrence, ZeroCredibility, RGE, Magnus Staehr, Dark666Prophet,
MooCHa, ZylonBane, Offkorn, Soulcharmer, DocDeltree, R. Fialcowitz,
Acleacius, Bogj, Bloodi Punk, Yupsi, Mahou Mahou, Khelben, DDLullu,
Sgloomi, Paul Moloney, Alec Maassen van den Brink, and RobinHood70!


Version Changelog:
------------------

v5.1                                                    08.04.2008
----
Removed Intimidation powerup of grenade prop and added it to basic.
Restored Protean 4/5 damage and some enemy discipline resistances.
+Made Tseng sell Shin Guntos and normal crossbows instead of Slater.
Restored unused name plate, throwing star and library card models.
Fixed new item models and female Tremere glasses, thanks to MooCHa.
+Made only Mercurio sell SWAT rifle rounds and Pyro Crossbow bolts.
Restored five vendor and three context icons and Giovanni's cabbie.
+Made Yukie invincible at Temple and streamlined Gary's phone call.
Restored hotel guard and warehouse Markus models, thanks to gardeb.
Added fade and sound when loving Romero and sound to pimpin quest.
Restored second Sabbat into warehouse and fixed MP infos and clans.
Improved Santa Monica rain speed and visuals, thanks to ZylonBane.
Armed sewer hunters with GLOCKs and sword hunters with Shin Guntos.
Restored a Gargoyle gesture and removed some of Regent and Prince.
Added special Jeanette email and repaired super-sensible Fu guards.
Removed Romero returning from basic but added him to pimpin quest.
Placed female bums into SM and adjusted cash inventory description.
Made cameras stackable and renamed SWAT rifle "Remington M24 SWS".
Added Firemage animations and fixed subtitles for dominated victim.

Fixed many enemies not damaging each other even when Blood Boilded.
Delayed Boris' Dementation reaction and made Dima leave when sent.
Turned all armor and Ocean House pendant not stashable or loosable.
Locked buggy Temple door for good and fixed more props and sounds.
Repaired Tseng shelves problem and added a missing Shu quest state.
Corrected Vandal, Isaac, Misti, Victor and Luca dialogue problems.
Added sound for Giovanni sliding doors and two missing email lines.
Fixed Lu, Heather, Gargoyle, Regent, Trip and Ash dialogue issues.
Renamed Cathayan "Fernando Cougat" and fixed Heather's morgue date.
Corrected bad Jeanette quest update and made Cal getting re-hired.
Fixed several left over basic/plus stat details, thanks to Offkorn.
Added warehouse start astrolite check and fixed minor text issues.
Removed unfitting sounds at Lotus Blossom and some dialogue pauses.
Fixed asking Malcolm about saved Heather and Knox's quest looping.
Re-fixed Thaumaturgy with non-humans and fixed Newscaster position.
Fixed double doors at Giovanni Mansion and removed Bruno's clones.
Added a Vandal line for females and fixed two Venture double doors.
Made Chang's threat stay in dialogue and fixed Lily's diary dates.
Moved female disease bum close to Last Round to make her lines fit.

v5.0                                                    17.03.2008
----
+Made more basic/plus changes using variable and fixed text details.
Added netcafe entry update for Ash Rivers and delayed Tawni's one.
+Made Bach and Cathayan drop both weapons and removed a basic issue.
Added museum and Bertram log states and Blood Buff in Elysium tip.
+Added xp for Copper and poster quests and matched basic/plus order.
+Moved Tawni poster to Tremere bathroom and restored a Regent line.
Made Hatter drop screenplay on death and corrected Blood Boil info.

Stopped Skelter from blocking you and adjusted Hannah's book dates.
Added breaking sound to warrens vent and Ocean House floor boards.
+Restored Vandal's alternative for Nosferatu and warehouse bonus xp.
Fixed basic Ra blade description and it's invisible stats in plus.
Made sarcophagus key not giveable and fixed a basic Imalia exploit.
Improved Tommy's quest log and fixed Regent and Trip endgame bugs.
Removed inappropriate Buddha moving sound and included python code.

v4.9                                                    06.03.2008
----
+Placed elder vitae pack at Fu Syndicate and corrected grenade icon.
Fixed basic patch loading tips not changing and minor text issues.
+Made crossbow bolts available earlier and Tseng hide his inventory.
Added pain sound to Mercurio cutscene and reliefs to Fu Syndicate.
Decreased patch size by setting basic/plus changes with a variable.
Swapped Damsel and Skelter places to correct a line of the latter.
Removed blind door handles at the Ocean House and the Empire Hotel.
Changed installer default directory to fit original retail folder.

+Added humanity to overlooked dialogue for giving money to Mercurio.
Fixed bad Nadia dialogue section and restored more missing sounds.
Placed howitzer gun at Leopold Society and removed a Mercurio loop.
Re-fixed Carson taking his laptop and resolved a Sin Bin PC issue.
Added Heather's missing line after Dominating or Dementating McFly.
Prevented continueing Mitnick's quest after failing previous hubs.
Improved an Ocean House ghost laughter and added vent break sounds.
Moved serial killer card back and corrected several toppled props.

v4.8                                                    22.02.2008
----
+Recovered grenade as Intimidation powerup and fixed netcafe laptop.
+Created new Gary quest to swap pull toy prop with poster of Tawni.
+Added humanity points for granting money to haven bum and Mercurio.
+Made killing pier cops loose humanity and gave one the baton only.
+Changed Pearl of Dubai powerup to Charisma so Nosferatu can use it.
+Swapped Gary's quest order and his CD for a box with vacuum tubes.
Made Isaac give his gift earlier and SWAT cops use STEYR AUGs only.
+Exchanged knowledge requirements of high computer and dodge books.
Fixed side quest breaking bug at Empire Hotel after speaking Boris.
Made Carson pack his laptop and fixed bad loading tip word choice.

Fixed Imalia still being pissed off when you sold her the magazine.
+Added overlooked humanity loss when killing Phil at the SM clinic.
Corrected bad Ming Xiao, Tzimisce fatguy and Ra blade damage stats.
Restored sound to Bach's grenades and fixed minor dialogue issues.
Delayed reaction to changes of Heather's state in medical computer.
Updated netcafe entry for Tawni Sessions dependent of quest state.
Placed serial killer card more reasonable and restored more sounds.
Prevented continueing the Tawni quest after you have been noticed.
Added gestures to a Jack tutorial line and fixed stealth kill icon.
Fixed Ming dropping out of dialogue and a possible Gary phone bug.

v4.7                                                    14.02.2008
----
+Created seperate quest for freeing Ash from the Society of Leopold.
+Added seperate quest and an xp for saving Heather by ghouling her.
+Created seperate quest for Gary's posters and lowered some of them.
+Added seperate quest for exploiting thin-blood Copper by the pier.
Made inventory icon and damage stats visible for the Protean claws.
Added patch version information to base character creation window.
Forced talking to Boris sequence even if you removed Dima silently.
Prevented Gary's posters from appearing in your initial haven too.
Restored cash box item into Gallery Noir and added inspection node.

Seperated Malcolm's overlapping certificates and fixed more sounds.
Removed Heather reference on Malcolm's computer after she is gone.
Repaired bugs regarding quest updates when talking to the Mandarin.
Turned power on and timer off on re-visiting the Kamikaze Zen map.
+Fixed bug that prevented the CD quest to initialize in a rare case.
Removed Kuei-jin's burning death and invisible block at warehouse.
Locked a double door in Ming's Temple that would open accidentally.
Added quest logs for Isaac's gift and replaced Dane report object.
Fixed a Vandal endgame condition and removed more Nadia not-voices.

v4.6                                                    04.02.2008
----
Included fixed engine.dll and improved installer, thanks to MooCHa.
Changed damage of Ming's spit to bash and fixed minor text issues.
+Added male seduction feeding to the SM blueblood and Tommy Flayton.
Added log for sending Patty to alley and fixed two connected bugs.
Synced scream in hospital and rotated bus stop texture in downtown.
+Added option to keep Heather alive, but without getting the armor.
Prevented Tremere from being able to loose their haven for treason.
Fixed re-persuading or killing Tommy Flayton after quest was over.
Made Romero give you ammo with his rifle instead of magic box fill.

Restored overlooked Dodge powerup into Ocean House for basic patch.
Made Empire door locks consistent and added sound to Sin Bin kick.
+Adjusted NPC reloading of both crossbows and added some missing xp.
Hid invisible block at the theatre and corrected a few more props.
+Fixed new Danielle lines, Gary's poster order and Bertram CD quest.
Restored missing xp for second Pisha item and removed Nadia sound.
Fixed killing the Gargoyle after persuading him and a dialogue bug.
Corrected Heather not giving silver ring when you already got one.
Removed dialogue loop for McFly and restored another missing sound. 

v4.5                                                    10.01.2008
----
Lowered Dane computer difficulty and fixed more sounds and objects.
+Repaired Blood Buff not adding up and blocked Ash sewers map hole.
Restored three cage dancers and Venus' laptop into club Confession.
Added Lotus key board inspection and fixed trailer key inspection.
+Swapped two of Gary's quest emails and restored a silent Tung line.
Restored Giovanni cutscene sound and created an installer version.
Improved first Heather scene and updated MP clans and descriptions.
Added sounds to Muddy, Ash, Pisha, ghouling and jumping cutscenes.
Merged light-gone-after-loading fix with MemFix, thanks to Wabbite.

Made Vandal acknowledge payment and repaired wrong nosave messages.
Repaired text of Isaac, Trip, Gargoyle, Cal, Mercurio and Therese.
Fixed Mitnick appearing after quest and more invisible python bugs.
Made new Danielle lines rotate and more speeches stay in dialogue.
Removed morphine from CS and register sounds playing without Doris.
Fixed missing detail on Chinatown sewer map and minor text issues.
Harmonized Presence chances and loosened tutorial anti-cheat check.
Lowered money from Julius to $100 and made leaving Pisha clean up.
Fixed the known inventory-and-container-bug, thanks to RobinHood70.

v4.4                                                    06.12.2007
----
Made basic patch install as default and removed overlooked changes.
+Removed crossbow from Sin Bin and fixed Yukie double swords issue.
Included memory and widescreen resolution tools, thanks to Wabbite.
Many Malkavian lines added for blood dools, thanks to RobinHood70.
+Removed humanity for Dementating McFly and tutorial .38 on default.
Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
+Made it possible to specify which clothes Heather should wear next.
Restored SM haven for traitorous Tremere and fixed sewer shortcut.

Re-did Ginger Swan knowledge fix and warehouse re-entering stopper.
Corrected boss flags for Mercurio, Chastity and Tzimisce Creation.
Fixed Venus' reaction for persuading Boris and Asylum email issues.
Restored newscaster and Cal lines and fixed minor dialogue errors.
Repaired Imalia's quest failure message and new Vandal alternative.
Fixed possible random crashes on exiting Grout's Mansion and Dane.
Corrected hostess not getting elevator and phoning without a phone.
Added inspection to text at Society and a few more missing sounds.

v4.3                                                    05.11.2007
----
Improved Bach and Johnny cutscenes and the Chang brothers immunity.
+Added Nosferatu option for Vandal's quest and a gascan inspection.
Unhid erotic situation in Chinatown and fixed prostitutes hair bug.
Restored over 60 unused lines, thanks for the list to RobinHood70.
Prevented dead Chunk from dancing and fixed Lotus tub guy reaction.
Restored over 30 missing sounds and removed crackhouse respawning.
Made prostitute leave you when attacked and removed some more keys.
+Raised Romero training stats and added Intimidation option for Ji.
Allowed some more feeding from Heather and improved her last scene.
+Fixed Blood Buff effect for Tremere and restored crossbow damages. 
Added a change list to readme presenting changes by theme and area.

Made Pisha's quests fail on fight and fixed Gallery bar inspection.
+Fixed Venus' cut rate and Vandal's freebie, thanks to RobinHood70.
Repaired dialogue bugs of bum, Mercurio, Tseng, Yukie and Danielle.
Corrected sewers level load orientation and two comfort reactions.
Fixed new line on phone not working and minor log and text details.
Unstuck Ricky and swapped a few prostitutes to seperate like ones.
Repaired Cal not letting you up and dead Mercurio sending an email.
Corrected Flynn giving guymag for free and a Nadia dialogue error.
Fixed laser beams again and removed Patty's corpse from Confession.
Repaired Jeanette scene blood condition and Giovanni backtracking.
All dialogue and python scripts streamlined, thanks to RobinHood70.

v4.2                                                    19.09.2007
----
Made Tawni quest show failure at once and added Tourette condition.
Reconstructed Bertram's pc and incooperated text of unused emails.
+Added inaccessible Blood Heal and Blood Buff infos to loading tips.
Translated russian text and fixed Boris' and Chunk's fight scenes.
Restored over 20 never heard NPC lines, thanks for the list to mzz.
Updated BSPEdit tool and fixed laser beams, thanks to RobinHood70.
Made Milligan leave after Intimidation and Pisha react accordingly.

Fixed clipping and blocking Venture Tower debris, thanks to MooCHa.
Removed last respawning at Giovanni mansion and alert state error.
Corrected clerk adressing women "Sir" and some badly placed decals.
Repaired possible syntax issues for many dialogues, thanks to mzz.
Corrected Mitnick's position, some subtitles and more text details.
Made SM blueblood stay dead and cop cars on pier vanish correctly.
Fixed some dialogue problems of Knox, Skelter, LaCroix and Heather.

v4.1                                                    28.08.2007
----
Put morphine into cs cabinet and fixed a Danielle Persuasion error.
Added a humane farewell line to Heather and fixed a Tourette loop.
Lowered hacking skill of Asylum computers and swapped Copper lines.
Made police investigate Gallery crime independent of your actions.

+Prevented Humanity from reaching zero and removed loss for pendant.
+Removed gum when sold to Copper and fixed parking garage exchange.
Corrected a Vandal condition and several similar dialogue problems.
Repaired broken Romero quest return and several minor text issues.

v4.0                                                    17.08.2007
----
+Created Appearance powerup from Pearl of Dubai as reward for Isaac.
+Made Strauss reward you with the Fae Charm instead of usual money.
+Recovered chewing gum to sell to Copper and stashed it on the pier.
Restored rat crowd to warrens and ancient text to Leopold Society.
Placed library keycard at Ramen and fixed some minor text problems.
Moved dogs into junkyard and Skelter to Nines' side at one ending.
Swapped cop Anacondas with Ithacas and made Pisha leave eventually.
Restored Romero to be back after his quest and fixed zombie scene.
Fixed cut off conversations and restored a hidden one to warehouse.
Restored hidden models to Dane, to Blood Hunt and on junkyard map.
+Made armor absorb half the aggravated damage and raised Blood Heal.
Removed cop cars from the Santa Monica pier after the police left.
Added Fu Syndicate emergency doorcode and restored tire iron skill.
Recovered three unseen newspapers and repaired a newspaper mix up.
Renamed "Replica Katana" "Shin Gunto" and restored two item models.
Made Mercurio's email arrive later and fixed several email issues.

Repaired warrens electrical terminal computer and fixed many props.
Added some missing inspection nodes and made diner cook move more.
+Restored warrens door difficulty and fixed switches at observatory.
Fixed Tong sounds at Zhao's and Hannah, Milligan and Pisha issues.
Repaired Trip and Vandal not choosable at endgame in special cases.
+Re-changed Eliza and Thistle effects as they didn't work randomly.
Added missing doors to Venture Tower rooftop and Blood Hunt levels.
Fixed several name issues and explained others using loading tips.
Changed Giovanni vampire guard stats and restored Dane crane icons.
Turned your Santa Monica haven into Elysium area when Jack visits.
Improved Barabus' hack position and made PCs accessable afterwards.
Corrected Chunk's brother's subtitles and changed Chunk dance fix.
Reformatted Sin Bin inventory pages and fixed more minor PC issues.
+Removed humanity for killing Milligan directly and fixed card bug.
Placed Russians more inconspicuous and removed the two added locks.
Put Heather's name in the morgue file in case you left her to die.

v3.9                                                    16.07.2007
----
Made female Sabbat LaSombra only and swapped some Hallowbrook guns.
+Restored Eliza and Thistle effects to their original descriptions.
Added icon to Giovanni lever and lowered Leopold barrel inspection.
Locked Johansen in and fixed a possible bug in the Giovanni crypt.
Made Venture debris stay longer and be visible through the windows.
Allowed only one visit to each supply destination at taxi endgame.

Fixed STEYR AUG damage and hid unimplemented dialogue history keys.
+Added Luca Domination and removed Wong Ho and Ming dialogue loops.
Fixed doors at Venture Tower and Temple and a lip-synchro for Phil.
Corrected Al's mumbling at the beachhouse and apologizing to Knox.
Prevented entering burning warehouse and fixed all-clan Domination.
Fixed some overlooked basic patch details like Galdjum at Tseng's.

v3.8                                                    03.07.2007
----
Made NPCs act comforting to more disciplines and added male sounds.
Altered duplicate Lu Fang conditions and re-added Nadia sentences.
Restored cabbie and E lines and fixed some for Bertram and Strauss.
+Made Mercurio sell STEYR AUG earlier and sorted Larry's inventory.
+Added humanity loss for telling Johansen that you won't rescue him.
+Increased Blood Heal healing rate and improved activation details.
Made Vandal more talkative and Milligan react right when Dominated.
+Added Dominate options for Danielle and Romero's quest prostitute.

Added and corrected inspection nodes for containers at Ocean House.
Fixed GLOCK running animation and corrected SWAT crosshair errors.
Swapped teleporting female Lasombra and fixed a Nines dialogue bug.
Modified placeholder names and descriptions of four upgrade books.
+Lowered difficulty of one critical door to fit with new Blood Buff.
+Corrected Blood Heal and Buff tutorial popups at high resolutions.
Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
Repaired completing Larry's quest being impossible in basic patch.

v3.7                                                    12.06.2007
----
+Added Blood Heal discipline and slowed automatic heal rate by half.
+Changed Cadaverous Flesh history and occult heal rate accordingly.
Restored Leopold Society clans and clan equipments for multiplayer.
+Lowered Blood Buff effect by two points and corrected info symbol.
+Lessened criminal levels of both crossbows and raised their damage.
+Modified Eliza to raise brawl and lowered firearms book condition.
Made indirect disciplines not traceable and decreased maximal ammo.
Removed humanity gains from Milligan and fixed Wong Ho background.
Swapped lower Dodge book with Dodge powerup so reading makes sense.

Fixed several crosshair issues and wrong icons near the Dane crane.
Corrected several tutorial popups and mentioned camera adjustment.
Repaired critical basic patch bugs and restored overlooked changes.
Fixed clinic guard humanity loss and some other minor text issues.
Removed Masquerade redemption and double xp for sending Patty away.
Made Potence fit description and finally fixed npctemplate* files.
Corrected Arthur's $201 reward, Vandal, Ji and Slater lines issues.
Removed player knowing the names of Ox's patron and asian vampire.
Prevented picking of two Temple doors and repaired Hollywood music.

v3.6                                                    23.05.2007
----
Added config and commands for multiplayer support, thanks to Exulx.
+Made Trip sell bat and tire iron from start and added basic patch.
Restored lines of Andrei, Gary, Trip, Mercurio and for two endings.
Made serial killer react to violence and Bertram react to attacks.
+Changed warehouse bonus xp to stealth and corrected magazine sizes.
+Raised condition for Jeanette encounter and removed connected bug.
+Made getting secret informations from Knox and Johansen consistent.
+Swapped Galdjum and lockpicking powerups between Mr. Ox and haven.
+Delayed body armor until bloodhunt and repaired npctemplate* error.
+Removed additional xp for killing Bruno and skipping the tutorial.
+Moved flamethrower to Bach's hideout and Ra blade to Andrei's lair.

Fixed player shown alive at wrong endings and restored warform hop.
Repaired Boris, Kerri, Mercurio, Heather and newscaster dialogues.
Fixed lockpicking and pickup sounds and some NPCs not staying dead.
Adjusted Heather's last clothes, more props and minor text issues.
Repaired Blood Strike, Salvo and Purge working sometimes not right.
Fixed two wrong auras in Santa Monica clinic and endgame taxi bug.
Restored Desert Eagle ammo model and fixed other inventory details.
Swapped several female hunters that were talking with male voices.
Fixed Domination, replica katana and Empire hotel lockpicking bugs.
Corrected conditions for Vandal, Trip and Mercurio during endgame.
Replaced broken female fire axe texture, thanks to Offkorn and Doe.

v3.5                                                    15.03.2007
----
+Placed Yukie into endgame Temple like planned and fixed more props.
Swapped Boris' Colt with a GLOCK and updated CIS computer details.
Added female Desert Eagle and gave it to hunters, thanks to MooCHa.
Restored about ten unused lines from Jack, Knox, Trip and LaCroix.
+Inverted Milligan humanity loss and clarified a tutorial quest log.
+Lowered flamethrower lethality and Eldritch Prodigy damage effect.

Fixed missing stealth kill sounds for replica katana and bush hook.
Restored Protean claw effects and solved some smaller text issues.
Added missing lamps to the Ocean House trailer and locked the door.
Stopped Doris from falling in floor and the need to reset options.
Fixed wrong auras of Ash, Barabus and Julius and raised dog health.
+Unified irregular maximal ammo values and changed some ammo worth.

v3.4                                                    23.02.2007
----
+Added civilian humanity loss to Giovanni, pier and Blood Hunt maps.
+Hid the Ocean House killer axe and increased chance to notice him.
Made Giovanni snort girl mortal and added xp for Dementating Chunk.
Restored female rat drain, male Hysteria, Mira and Heather sounds.
Made more Chinatown enemies wield new blade and lowered it's worth.
Placed Gary in council cutscene and synced courtroom sword sounds.
+Gave .38 and an xp on tutorial completion but no items on skipping.
+Moved Ra blade to Fu Syndicate and restored Yukie's visible sword.
Added unused quest logs and missing muzzle flashes to the tutorial.
+Made Mercurio sell the body armor, but only after the Hallowbrook.
Swapped a Tremere history and showed player alive at Anarch ending.

Corrected more misplaced props and replaced "DMP" flickering blood.
Restored missing flamethrower stats and voices at Grout's mansion.
Repaired Romero lip-synchro and line and Strauss not giving reward.
Fixed Milligan Pisha bug, Lotus Blossom key board and Carson's PC.
Created a few missing Malkavian lines for Damsel, McFly and Imalia.
Fixed lines of Gary, Kanker, Venus, Jeanette and more text issues.
Restored invisible tabletops and many absent light and lift cables.
Renamed flaming to "Pyro Crossbow" and adjusted the warrens dates.
Added stealth bonus hints and cut Heather's hair, thanks to MooCHa.
Included Bloodlines editing tools and fixed a Pisha quest log bug.
Adjusted GLOCK deploy sound and restored missing Desert Eagle ones.

v3.3                                                    11.01.2007
----
Replenished Misti's blood and repaired broken Tremere blood return.
+Awarded xp when letting Julius go and restored Ming/Fu connection.
Made ghouling Heather easier again and added camera moving to cfgs.
Gave katanas to Temple and Society enemies and removed respawning.

Prevented Boris' door from closing and Dima from vanishing in view.
Fixed hospital screams and dialogue bugs of Arthur, Cal and Pisha.
Shortened Ventrue loading tip and some histories names to fit page.
Removed flickering reservoir decals and fixed many floating props.

v3.2                                                    30.11.2006
----
+Added humanity loss when killing innocents in several combat areas.
Put unused cat model at 609 and replaced flickering blood on Dane.
Modified bad discipline effects for non-humans, thanks to Populism.
Used hidden Ithaca sound, gave Colt to Boris and fixed more props.
Renamed Bloodsuckers' to Bats' Communion and updated female Sabbat.
Made Imalia and Mitnick turn better and Isaac give his gift later.

Fixed hunters spawning on main hubs and another Imalia's quest bug.
Repaired possible freeze on freeing Lily and left over respawning.
+Corrected GLOCK name, modified clothing text and added cl_smooth 0.
Made sure the fast Nosferatu dies and rendered Empire TV inactive.
Improved first Heather dialogue and fixed Vandal and Bertram lines.
Changed Yukie log, two PC prompts and wrong level re-enter sounds.

v3.1                                                    20.10.2006
----
Unbarred Ming's Temple door and hopefully fixed Beckett's wait bug.
Made Copper leave for infusion and restored Pisha's meal cutscene.
Removed hunter when Ash is gone and erected more tipped over props.
+Lowered Venus' cut to $125 and turned character screens music off.
Fixed ammo in Romero's trunk and reduced zombie spawning frequency.

Deleted extras at Theatre and restored Larry's quest for Nosferatu.
Restored Jeanette/Therese struggling scene and some Heather lines.
Corrected errors in dialogues of Christopher, Milligan and Jezebel.
Made speech stop when Bruno enters and fixed some Giovanni guards.
Changed some weapon infos and moved Giovanni mansion diving boards.

v3.0                                                    05.10.2006
----
Darkened Beckett's glasses and fixed some others, thanks to MooCHa.
Added speech to Jack's cheat lines and lessened Ming's bar weight.
+Granted humanity for persuading Therese and Jeanette to make peace.
+Lowered baseball bat, tire iron and new katana skill requirements.

Erected several tipped over props and added a few inspection nodes.
Corrected a few bugs in dialogues of Milligan, Julius and LaCroix.
Moved the bum in the abandoned building and restored his fast exit.
Fixed entering the pawnshop crash caused by sound, thanks to Bogj.

v2.9                                                    13.09.2006
----
Renamed new blade dropped by the asian vampire to "Replica Katana".
+Tseng will offer the SPAS directly and the flaming crossbow later.
+Made Larry's quest independent of buying and fixed briefcase scene.
Released trapped Fu Syndicate guard and added Julius killed lines.

Changed flaming crossbow text and added some more inspection nodes.
Corrected typos and lines for newscaster, Lily, Copper and Vandal.
Removed another warehouse spawning and restored beachhouse weapons.
Fixed superguards at Giovanni mansion and the bonus Sweeper lines.

v2.8                                                    22.08.2006
----
+Made enemies drop weapon when killed except Changs and in tutorial.
Added missing inspection node to Bertram's CD and many more items.
Unlocked Boris' doors for Venus quest and corrected Dima condition.
+Removed .38 got for skipping the tutorial and added the quest log.
Swapped histories around again to alter those that made no changes.
+Lowered .38 ammo price and time when crossbow bolts are available.
+Removed humanity for sending Copper and fixed a bad bloodpack line.

Moved misplaced Ra texture folder and corrected female wield model.
Restored exploding King's Way runner and altered book loading tip.
Fixed options when asking Trip for weapons and a Prince line error.
Removed respawning warehouse thugs and missing beachhouse weapons.
Made clinic guard not open doors twice and added a Nurse condition.
Fixed Eerie Presence bonus and reactivated the downtown sewer map.
Repaired possible Gallery crash on entry and resetable quest state.

v2.7                                                    08.08.2006
----
Cops now have GLOCKs and dead enemies will drop somewhat more ammo.
Missing texture for the Ra blade reconstructed, thanks to Xealous.
Fixed paying angered Vandal error and added a Gargoyle quest state.
+Removed the zoom mode of the "Jamie Sue" and balanced with damage.
Fixed Eliza not raising Melee and wrong Thistle effect description.
+Moved computers and firearms books from Trip to clinic and Carson.

Restored Zygaena appearing in the Red Dragon after talking to Ming.
Fixed wrong conditions in dialogues of LaCroix, Beckett and Tseng.
Circumvented bug that made it possible for Boris to be unreachable.
Corrected several histories in which the Melee bonus did not work.
Repaired bug that could make Imalia angry before getting her quest.
Fixed python script errors in Grout's mansion and Vesuvius levels.

v2.6                                                    27.07.2006
----
Added missing xp for plague quest and fixed Hannah quest state bug.
+Made Tseng not offer blood as he doesn't even know about vampires.
+Venus will now give you a constant $250 payment when you visit her.

Removed another double Malkavian line and clarified two quest logs.
Fixed a bug that reset Yukie's quest if you spoke with Ming again.
Made Chunk not be in the Asylum anymore after you met him downtown.

v2.5                                                    30.06.2006
----
+Made Mitnick mail his reward already after the first schrecknet hub.
+Raised chances for Jeanette and Therese peace and Jeanette winning.
+Lowered Persuasion requirements for all Giovannis to the same value.
+Hacking and lockpicking powerup models centered, thanks to DDLullu.
Modified xp and log for one plague quest state, thanks to Acleacius.
Made Mercurio morphine quest update if you already had some on you.

Fixed xp gain for entering Gallery Noir by seducing Chunk once more.
Removed a surplus Malkavian line and altered some answers to Venus.
Restored missing Masquerade redemption for ways to get rid of Patty.
Fixed GLOCK walking animation and changed the Ra blade description.
Repaired VV and Jeanette sending you their emails at the wrong time.
Corrected a condition when telling Damsel about the Chang brothers.

v2.4                                                    13.06.2006
----
Visible fangs added to all vampires missing them, thanks to DDLullu.
Raised Obfuscate frame rate with autoexec.cfg, thanks to Acleacius.
+Made condition to notice Johansen's secret similar to that for Knox.
Fixed a stats condition issue that may result in several new lines.
+Granted humanity for saving Wong Ho and adjusted warning conditions.
Gaining the Tremere haven is now independent from the quests order.

+Restored Jeanette encounter that somehow got lost in recent changes.
Changed conditions and text for entering Gallery with Chunk's help.
Corrected two lines to Isaac and Knox and changed a Muddy quest log.
Fixed speaking to LaCroix before going to the Society another time.
Removed double Masquerade redemption gained by taking care of Patty.
Added variable for Vick's death that may clear up connected quests.

v2.3                                                    23.05.2006
----
Put ten "Jamie Sue" rounds in Romero's trunk for the cemetery quest.
+Lowered humanity points gainable during the serial killer dialogue.
Standardized key names in options, loading tips and tutorial popups.
Made charity money stay available after the paintings were slashed.
+Decreased kick of Mac 10 and STEYR AUG and restored Ra blade damage.
Removed illogical player@directory prompts from computer terminals.
Altered an Imalia line and a quest state for "bonus" magazine quest.
+Made you loose a humanity point for giving the pendant to Jeanette.
Stopped VV sending her poster so you won't miss out on Gary's email.

Shortened a Strauss line that incorrectly claimed moving your stuff.
Persuading Jeanette and Therese to make peace is like intended now.
Checking of texts and subtitles concluded by RobinHood70 and myself.
Fixed a double answer to Gary and modified Victor/Maria Persuasion.
Altered some histories that made no change, no sense or added items.
Repaired Giovanni and Hitman quests not being recognized correctly.
Changed a Pisha line to reflect the possibility you killed Milligan.
Added the missing graph files for the modified Venture Tower level.
Stopped dead Malcolm sending mail and Adam repeating one line again.
Corrected a last name on the Santa Monica bus stop and sewer signs.
Fixed small bugs in Damsel, Knox, Beckett, Venus and Ming dialogues.
Restored lost lines of Flynn and moved some Malkavian lines around.
Removed bug allowing all clans to move using one downtown sewer map.
Correctly stated Brujah Unarmed bonus and Nosferatu Seduction zero.
Made speaking to LaCroix before going to the Society possible again.

v2.2                                                    22.03.2006
----
Included the unused histories so that each clan has seven plus none.
Swapped trouble making history conditions with similar limitations.
Provided twenty places for Malkavian voice whispers during dialogue.
Restored welcome lines of Bertram including xp gain and log update.
+Made you lose a humanity point when making Ash exchange his clothes.
Fixed graphics of baton, VV photo, Megahurtz card and Gary's tapes.
Restored xp gain for entering the Gallery Noir by befriending Chunk.
Made Bruno attack on lockpicking the Giovanni mansion meeting-room.
Removed respawning at Lotus Blossom, Temple, Venture and Giovanni's.
+The special Jeanette encounter is now possible one additional time.
+Made you loose humanity on taking money as reward of Imalia's quest.
Moved Giovanni loading tips up and added lost lines of the sweeper.
Removed Gallery Noir key after use and made several items droppable.
Lowered additional damage done by all weapons using the zoom modus.
+Renamed flaming crossbow "Kuei-jin" and lowered both bow accuracies.

Repaired story state continuity problem after talking to the Changs.
Checking of text and subtitles continued by RobinHood70 and myself.
Corrected one occasion where Mr. Ox would not give the right reward.
Fixed missing state and xp for bad luck Talisman quest from Mr. Ox.
Changed text of Isaac, Beckett, Romero, Knox and Bertram's postures.
+Added infos for flaming crossbow bolts and made vendors offer them.
Removed Barabus line calling you a Cammy and fixed a line with Mira.
Fixed Venus giving you a quest twice and a question about Jeanette.
+Awarded xp for killing Bruno Giovanni in the second mansion map too.
Fixed quest state reset on drop and re-pick up of the Salvage card.
Added Pisha line about quest item and checked state for another one.
Corrected a warrens sign and added lines for Malkavians and Kanker.
Removed an endsequences taxi bug and added some missing level names.
Made Strauss offer you money or talisman and fixed a Chunk problem.
Mr. Ox will react correctly when you already have acquired the eyes.
Repaired not working Muddy quest fix and changed plague quest logs.
Restored Yukie to shop from the start and checked line about Temple.
Prevented activating hubs a second time and revisiting Ocean House.
Made Tseng talk only of known people and Johansen scream more often.
Deleted invisible blocks at the warehouse to provide stealthy exit.
Fixed wrong conditions of Gimble, Jack, Strauss, Bertram and Slater.
Wong Ho and hostess will be gone from the Red Dragon for all clans.
Removed bonus for stealth killing Johnny and made guards more aware.
Changed Grout quest log, sewer key description and a Mitnick email.
Modified Milligan's Intimidate dialogue so that it makes more sense.
Many Malkavian responses and Dementation uses fixed by RobinHood70.
Fixed Protean tutorial text, body armor description and a quest log.
Corrected Tawni quest failure warning to work for all quest states.

v2.1                                                    10.02.2006
----
+Made Galdjum and Heart of Eliza occult items be rewarded by Mr. Ox.
Made everybody lose a humanity point for sending Milligan to Pisha.
+Swapped the damage of Desert Eagle/Colt Anaconda and SPAS-15/Ithaca.
Moved one Tawni quest camera into the kitchen to fit Imalia's text.
+Made letting Julius go free for money end up with humanity balanced.
+Lessened damage for frenzy check and corrected shown armor ratings.
Added line so you can give the CD to Bertram if you already have it.
Made CDC guys leave later and Chunk not send you up again at times.
Stealing charity money will not cost humanity if you know its usage.
+Made vendors sell SWAT rifle bullets and lowered price of fire axe.
+Created new braid icons and placed unused chewing gum in Ramen shop.

Corrected typos, mapname LA to downtown and subtitles to fit speech.
Removed npctemplate* files, delete those if found in /vdata/system.
Renamed Sabbat Thug speaker name to Thug and a few Trips to Vandals.
Redid lost changes to Wong Ho dialogue about the silver haired man.
Made Giovanni guard at the rear entrance of the mansion speak again.
After giving Ash the bloodpack it will be gone from your inventory.
Fixed Damsel recognizing Malkavians and Romero offering them pimpin.
Repaired more problems in Hitman quest and added a new quest state.
Added plague bearer quest log hint and allowed sewer-warrens detour.
The morgue computer will now mention Crumb only after he is around.
Restored sounds for the Ra blade and made killing Lu lower humanity.
Fixed dialogues asking Flynn about Castity and Wong Ho about glaze.
Made Dane cop acknowledge quest and repaired sending Patty to Pisha.
Added a line for Skelter and deleted a tutorial answer for Ventrue.
Replaced a few bad icons in Venture Tower and lower Giovanni levels.
Fixed Strauss dialogue about Gargoyle weakness and one quest state.
Plugged Ash introduction hole and Therese knowing ghost item riddle.
Restored a broken Vandal line and conditioned a response for Nines.
Fixed telling Damsel of the alliance and corrected feed loading tip.
Deleted icons of unopenable doors at Lotus Blossom and Luckee Star.
Fixed Mitnick's reward and corrected text on three inventory models.
Modified discipline options for Kerri and removed a line with Knox.
Changed Ji's superhero and Johnny's asshole lines to reflect gender.
Stopped taxi driving you to Mercurio during endgame when he's dead.
Deleted imperfect threat to LaCroix and fixed three wrong xp titles.
Added conditions to Beckett's Assyrian dialogue and removed a loop.

v2.0                                                    13.01.2006
----
Removed an annoying side table in Gary's lair and hid two map holes.
+Made crossbow bolts purchasable sooner and added a doll easter egg.
Provided baseball bat and tire iron to anyone skipping the tutorial.
+Lessened MAC-10 kickback on firing with increasing firearms skills.
Made Empire clerk bisexual, responding to Seduction from either sex.
Corrected Hitman quest rewards and added peace-talk lines for both.

All dialogues matched to speech and fixed thoroughly by RobinHood70.
Repaired a lot of lines that were not audible to female characters.
Removed Empire key after use and continued standardizing many names.
Made Prince react to Persuasion for money when sending you to Ming.
Restored additional lines of Jack, Imalia, Ming-Xiao and the cabbie.
Fixed money bugs with Bill, Hatter, Heather, Misti and prostitutes.
Moved dance spot at club Confession because of the cross-zoom error.
Removed an exploit with Copper and fixed Jeanette taking the knife.
Restored Ventrue specific Prince dialogue and some more unused text.
Corrected bug caused by 1.9 corruption that broke Chinatown quests.
Restored feeding on rats that would not work for some people in 1.9.
Changed wrong status display for the power of pump 118a in warrens.
Fixed problems with morphine quest and more after angering Mercurio.
Restored unused Nosferatu and Malkavian lines of Tseng and Wong Ho.
Fixed possibility of Beckett not talking on return from the Society.
Cut exclamation of Nadia that was audible when she was not present.

v1.9                                                    01.12.2005
----
Corrected Ra blade description from fast speed to aggravated damage.
Relocated Pearl of Dubai and the pulltoy to Kilpatrick's bailbonds.
+Put Obfuscate and lockpicking powerups in sewer and downtown havens.
Removed critical bum cutscene and illogical Pisha feeding cutscene.
Put unfinished dogs at Giovanni mansion and fixed Mira dialogue bug.
+Granted occult hacking powerup as reward for doing Mitnick's quest.
Placed two of the unused female raver models at the club Confession.

Made Grout's wife fully visible and repaired a Muddy quest shortcut.
Fixed a bug with Patty appearing in the alley although she is dead.
Replaced location labels of the missing sewermap with worldmap ones.
Made the Hallowbrook hotel's naming consistent throughout the game.
Resized unspectacular lower resolution fonts for better readability.
Made Hannah actually die at the time that she is supposed to do so.
Corrected the corrupted Intimidation font "W" at higher resolutions.
Fixed a quest bug with the Fu Syndicate elevator and an Isaac text.

v1.8                                                    21.10.2005
----
Restored female Sabbat and put three into the first Hallowbrook map.
Added the missing Dodge II manual to second Giovanni mansion level.
Placed the Pearl of Dubai and the occult braid into the SM pawnshop.
Put the unused male asian nurse model into the Santa Monica clinic.
Restored guard models into Giovanni mansion and fixed a synchro bug.

Continued adjusting location names by correcting bus and sewer maps.
Corrected a wrong dialogue option for female Malkavians with Nadia.
Made cemetery quest easier and fixed Romero raising female firearms.
Removed unused subdirectories on two of the Kamikazi Zen computers.
Fixed several dialogue errors regarding Beckett, Flayton and Hatter.
Repaired dialogue getting cut of in the Fu Syndicate for Nosferatu.
Fixed Carson's apartment key not being removed after it's been used.
Corrected formatting of a few haven PC emails and the Sin Bin note.

v1.7                                                    02.09.2005
----
+Lessened the sway of zoomed weapons and balanced with magnification.
Placed female hunters at the Leopold Society and removed the torch.
+Made Yukie give you the Ra blade instead of taking it from Chastity.
Restored original funny answers when not being able to read a tome.
+Granted an xp for keeping Zhao alive and modified quest accordingly.
Restored original models for the low and high grade computer tomes.
+Awarded an xp for killing Bruno Giovanni and changed respective log.

Fixed bug of Heather not appearing at the haven for female vampires.
Corrected wrong name of the cafe and other locations and map names.
Restored many mistyped Intimidate options and some answers to Pisha.
Fixed feat conditions in Muddy bum dialogue and a missing variable.
Corrected bug that made it possible to get Ox's harvest quest twice.
Repaired wrong subtitles speaker names for Vandal and other people.

v1.6                                                    08.08.2005
----
Lowered lockpicking skill needed for chemical substances door to 10.
Made Model Citizen quest show failure directly after leaving Tawni.
+Re-branded Uzi, Mac 10, GLOCK 17c, Ithaca and both Remington rifles.
+Adjusted damage values of STEYR AUG, SWAT rifle and Ithaca shotgun.

All dialogues were spell checked for typos and more by Paul Moloney.
Several mistyped variables found could provide additional dialogue.
Corrected still not working Hitman quest fix and other related bugs.
Fixed variables in texts of Ash, Bertram, Boris, Venus and Mitnick.
Reconstructed lip-synchro for the misplaced Isaac text moved by Dan.
Prevented triggering the building scene before getting Muddy quest.
Fixed double option with wrong link in the dialogue file of LaCroix.
Renamed Blood Purge and spell checked every text besides subtitles.
Cleared up the log texts of the Muddy quest and Pishas occult quest.

v1.5                                                    14.06.2005
----
+Awarded an xp for getting Imalia's magazine to compensate for money.
+Provided a humanity point for not telling Hannah that Paul is dead.
+Lowered award for freeing Ash from the Society of Leopold to one xp.
+Adjusted knockback ranges for McLusky, SWAT rifle and the shotguns.

Corrected some errors in Hitman quest log, dialogues and doll texts.
Fixed bugs in the dialogue files of Ash and Velvet for extra lines.
Corrected a bug that kept the Santa Monica haven active for Tremere.
Modified the dialogue files of Damsel and Isaac to fix bad options.
Fixed Hitman quest bug that showed failure when making them friends.

v1.4                                                    04.05.2005
----
+Removed illogical placed flamethrower and Ra blade from Hallowbrook.
+Made rifles and crossbows use single shots to fit reload animation.
+Put flaming crossbow, torch and flamethrower at the Leopold Society.
+Chastity will have the Ra blade and a crossbow can be found nearby.
+Imalia's magazine quest is now also available after her Tawni quest.
+Made CD quest available to all clans as Malkavian lines were there.
+Vendors will sell crossbow bolts and Slater sells a crossbow itself.
+Changed damage of blunt weapons to fist < arm < baton < bat < iron.

Barabus will not be in the Fu Syndicate anymore after you have left.
Repaired SWAT rifle crosshairs and set damage close to "Jamie Sue".
Fixed Tawni and friend noticing you before accepting Imalia's quest.

v1.3                                                    23.03.2005
----
After providing Romero with a sexy night he will give you his rifle.
Made Bach drop rifle or sword on defeat, may remove teleport light.
Provided two xp for freeing Ash from the Society of Leopold caverns.
The White Cloud doors in Chinatown are unlocked from the beginning.

Modified inventory texts of "Jamie Sue", Bach's rifle and STEYR AUG.
Removed Dan's "Ginger Swan fix", because the quest was not updated.
Isaac-Tzimisce dialogue line will disappear after quest is complete.
Corrected some subtitles so the Hengeyokai surprise is not spoiled.
Changed lots of subtitles so not every thug is called a Sabbat thug.
Edited quest log texts of Necromantic to prevent misunderstandings.
Corrected Isaac dialogue options so you can't get his gift right on.
Changed the strange "untie" lines in the Johansen dialogue options.
Removed Yukie's untakeable sword and changed some lines accordingly.
Modified some dialogue of Wong Ho in regard to a silver haired man.
Yukie will not appear before you visited the Temple to fit her talk.
Wong Ho and hostess will not be in the Red Dragon after he is gone.
The Hallowbrook Hotel cutscene will only happen if Heather is alive.

v1.2                            originally released by Dan Upright 
-----
fixed an indentation error in warrens.py that was causing scripts to 
stop working

v1.1                            originally released by Dan Upright 
-----
included romero's dialogue file, so the fix from v1.0 stands a 
better chance of working this time around

v1.0                            originally released by Dan Upright 
-----
patch now automated (and merged with leopatch)
prince/beckett cutscene fix is back in
fixed a typo in beckett's dialogue that was breaking an auto-link 
(thanks to doug thompson)
fixed beckett's dialogue trailing off as you're teleported into the 
ventrue lobby
fixed romero locking up if you're a woman, you flirted with him and 
completed the zombie quest
fixed imalia's newspaper from appearing when you fail the tawni 
quest
fixed the society of leopold crash with style and grace (meaning all 
clans should now transition unbugged to the correct landmark in la)
undid a previous mess i'd made of gary's poster quests - should work 
as originally intended now

v0.9                            originally released by Dan Upright 
-----
fixed beckett trying to increase your scholarship when it's already 
at max (thanks to Executor for this and the similar fix in v0.8)
updated fix for society of leopold exit crash (see leopatch0.3.rar)

v0.8                            originally released by Dan Upright 
-----
removed the prince/beckett cutscene fix until a reported bug is 
confirmed/fixed
placed the sound file for a line of isaac's dialogue in the correct 
directory (had been incorrect since v0.1)
fixed beckett trying to increase your inspection feat and failing - 
now increases investigation instead

v0.7                            originally released by Dan Upright 
-----
hunters won't spawn if the courier is behind the fast buck in 
hollywood - should stop people being killed during this cutscene
the highlight for imalia's newspaper shouldn't appear when the 
newspaper isn't there anymore
shouldn't be possible to get stuck in vv's dialogue so that you 
can't take the chastity quest
if you get the quest log entry for the igor quest from venus, igor 
should be there
the prince/beckett mini-cutscene/broken convo bug should be fixed 
(i disabled the cutscene)
updated fix for society of leopold exit crash (see leopatch0.2.rar)

v0.6                            originally released by Dan Upright 
-----
if you try to use the locked computer in warrens4 without the 
keycard, the keycard is highlighted if your inspection feat was too 
low to highlight it automatically
cleaned up brother kanker's dialogue - shouldn't get stuck in a loop 
anymore
zygaena shouldn't be in the red dragon after you've killed him 
anymore
shouldn't teleport to king's way mansion after watching snuff film 
with isaac
shouldn't be able to get stuck with vandal's dialogue so he thinks 
you're on the replacing lily quest when you're not
if you've already read about rolf toten on the krimeputer when you 
find the bail bond, you don't need to read about him again
if you've already read about virgil crumb on the krimeputer when you 
get the driver's license, you don't need to read about him again
should no longer get a masquerade violation for convincing the 
serial killer not to kill again
should now get xp for completing the replacing lily quest
relinked the xp award for finding lily's items to the experience 
table
fixed a logic error in beckett's dialogue that resulted in "no valid 
responses" when talking about disciplines

v0.5                            originally released by Dan Upright 
-----
if you've already read about ginger swan when you talk to the 
courier, you shouldn't need to go back and read again
bonus xp for completing warehouse quest without killing should now 
be awarded even if you don't make it to beckett before the timer 
runs out
fixed another incorrect gender reference in samantha's dialogue

v0.4                            originally released by Dan Upright 
-----
should no longer be able to get both rewards for the hitman quest in 
chinatown
bonus xp for completing warehouse quest without killing should be 
awarded
isaac should now no longer refer to everyone as a toreador
gargoyle quest completion lines should now stop reappearing before 
you've been to king's way, not just after
isaac should give everyone a gift for completing the king's way 
quest
fixed some responses to samantha in hollywood that were referring to 
the player as the incorrect gender

v0.3                            originally released by Dan Upright 
-----
xp for killing bach and saving johansen in the leopold quest should 
now be given
when intimidating vandal, you should now get the free bloodpack
fix for society of leopold exit crash (see leopatch0.1.rar)
added changelog for those who want to know exactly what's been 
altered

v0.2                            originally released by Dan Upright 
-----
the computer in the nocturne theatre being hackable for mitnick's 
quest before you've even met mitnick
mercurio giving morphine quest reward twice if you have morphine the 
first time you meet him
+skipping the tutorial now gives lockpicks, the .38 and two xp
food critic quest should now always give reward, only worked in v0.1 
under very specific circumstances (if you've already completed this 
quest, you'll notice it become unfinished in your log - go to your 
haven and type "tomSetQuestFour()" to complete it and get the reward)
dialogue option from asylum blood donor showing up for the 
confessions blood donor when playing as a female

v0.1                            originally released by Dan Upright 
-----
lily's sire's license plate not showing up in quest log
+mercurio not selling the swat rifle
food critic quest not giving a reward
serial killer quest failing when persuading him not to kill again
isaac's conversation not allowing anyone but toreadors to mention 
the tzimisce
gargoyle quest completion lines constantly reappearing in isaac's 
conversation
dialogue line showing up twice when venus gives you money
melee attacks doing zero damage when breaking obfuscate level 1 or 2 
with an attack
being able to tell strauss you solved his gargoyle problem even if 
you didn't know he had a gargoyle problem
gary's email quests for the posters sometimes not all appearing


Sorted Changelog:
-----------------
All major bugfixes and gameplay changes are listed below sorted by
area or theme, excluding typos and minor dialogue and text issues.
Extracting the vampire folder in plus to the game folder after the
basic version was applied adds changes and features marked with +.

General:
Made enemies drop weapon when killed except Changs and in tutorial.
All illogical spawning and respawning is removed on several levels.
Swapped Colt Anacondas with Ithacas for cop crews arriving by car.
Cops use GLOCKs, SWAT cops use AUGs and dead enemies drop more ammo.
Fixed hunters spawning on main hubs and a few NPCs not staying dead.
Added missing sounds for weapons, stat events, background and more.
Provided twenty places for Malkavian voice whispers during dialogue.
Fixed cut off conversations and badly placed or flickering decals.
Removed illogical player@directory prompts from computer terminals.
Added missing sound schemes to some computers and fixed PC details.
Fixed several name issues and explained others using loading tips.
Repaired wrong subtitles speaker names for Vandal and other people.
Moved Giovanni loading tips up and improved several map load names.
Restored many mistyped Intimidate options and feat condition errors.
Swapped some prostitutes to seperate like ones and fixed a hair bug.
Corrected boss flags for Mercurio, Chastity and Tzimisce Creation.
Restored newscaster lines, missing Malkavian answers and fixed desk.
Corrected enemies not being able to hurt each other on some levels.
Made several long speeches at the end of dialogues stay inside it.
Added single sound effects to several completely silent cutscenes.
Fixed lights-gone-after-reload and >2GB memory bugs in engine.dll.


Graphical:
Corrected bad names of several locations on the bus and sewer maps.
Replaced location labels of the missing sewermap with worldmap ones.
Added fangs to all vampires missing them and fixed Heather's hair.
Darkened Beckett's glasses and fixed several other glasses issues.
Restored invisible tabletops and many absent light and lift cables.
Added many missing inspection nodes and fixed many misplaced props.
Improved Santa Monica rain speed and visuals, including lightning.

Interface:
Resized unspectacular lower resolution fonts for better readability.
Corrected the corrupted Intimidation font "W" at higher resolutions.
Restored original funny answers when not being able to read a tome.
Standardized key names in options, loading tips and tutorial popups.
Hid unimplemented dialogue history keys and character screen music.
Added camera commands and raised Obfuscate frame rate using config.
Made all important sounds unique and fixed mixed up nosave messages.
Re-created five vendor-icons and restored three hidden context-icons.

Stats:
Added patch version information to base character creation window.
Included the unused histories so that each clan has seven plus none.
Swapped trouble making history conditions with similar limitations.
Added config, commands and special equipped clans for multiplayer.
+Added humanity loss for killing innocents in several combat areas.
Prevented Humanity from reaching zero and adjusted cash descriptions.
+Lessened damage for frenzy check and corrected shown armor ratings.
Correctly stated Brujah Unarmed bonus and Nosferatu Seduction zero.
Shortened Ventrue loading tip and some histories names to fit page.

Disciplines:
+Added Blood Heal discipline and slowed automatic heal rate by half.
+Changed Cadaverous Flesh history and occult heal rate accordingly.
Made indirect disciplines not traceable and NPCs comfort loud ones.
Fixed disciplines for non-humans and missing Protean claw effects.
Renamed Bloodsuckers' to Bats' Communion and Purge to Blood Purge.
Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
+Made Potence fit description and repaired Eldritch Prodigy damage.
Lowered Blood Buff effect by two points and corrected info symbol.
+Added inaccessible Blood Heal and Blood Buff infos to loading tips.
Harmonized Presence chances and adjusted description of Blood Boil.

Items:
+Made armor absorb half the aggravated damage and fixed description.
+Modified Eliza to raise brawl and lowered firearms book condition.
Removed some keys after use and made several other items droppable.
+Made Bach and the asian vampire drop both of their weapons on death.
Fixed graphics of baton, VV photo, Megahurtz card and Gary's tapes.
Modified placeholder names and descriptions of four upgrade books.
Fixed the same-objects-in-inventory-and-containers-not-visible bug.
Made sarcophagus key and all clothes not stashable into containers.

Weapons:
Fixed melee attacks doing zero damage when breaking obfuscate 1&2.
+Changed damage of blunt weapons to fist < arm < baton < bat < iron.
+Lowered baseball bat, tire iron and new katana skill requirements.
Corrected Ra blade description from fast speed to aggravated damage.
Added broken female fire axe texture and missing Ra blade texture.
Made inventory icon and damage stats visible for the Protean claws.
Reconstructed the missing Desert Eagle ammo and female wield models.
Fixed GLOCK walk and run animations and several crosshair problems.
Adjusted GLOCK deploy sound and restored missing Desert Eagle ones.
Restored Ithaca, Ra blade, katana and bushhook stealthkill sounds.
Named flaming crossbow "Pyro Crossbow" and new katana "Shin Gunto".
Repaired bad Ming Xiao, Tzimisce fatguy and Ra blade damage stats.
+Lowered criminal level awareness and accuracies of both crossbows.
+Adjusted NPC reloading of both crossbows to the same time amount.
+Restored missing flamethrower stats and lowered its lethality a bit.
+Adjusted several magazine sizes, maximal ammo values and ammo worth.
+Made rifles and crossbows use single shots to fit reload animation.
+Removed the zoom mode of the "Jamie Sue" and balanced with damage.
+Lowered additional damage done by all weapons using the zoom modus.
+Lessened the sway of zoomed weapons and balanced with magnification.
+Swapped the damage of Desert Eagle/Colt Anaconda and SPAS-15/Ithaca.
+Adjusted MAC-10, STEYR, SWAT and shotgun damage, kick and knockback.
+Re-branded Uzi, MAC-10, GLOCK 19, Ithaca and both Remington rifles.

Vendors:
+Made Trip sell bat and tire iron from the start but not the books.
+Moved computers and firearms books from Trip to clinic and Carson.
+Vendors will sell crossbow bolts and Tseng sells a crossbow itself.
+Mercurio sells body armor after bloodhunt and the STEYR AUG earlier.
+Made vendors sell SWAT rifle bullets and lowered price of fire axe.
+Tseng will offer Shin Gunto swords and the SPAS shotgun directly.
+Mercurio sells the SWAT rifle, SWAT ammo and Pyro Crossbow bolts.
+Made Tseng not offer blood and hide his special inventory better.

Tutorial:
+Gave .38 and an xp for tutorial completion but no items on skipping.
Corrected several tutorial popups and mentioned the camera commands.
Added unused quest logs and missing muzzle flashes to the tutorial.
Fixed Protean tutorial text and removed tutorial answer for Ventrue.
Added gestures to a Jack tutorial line and fixed stealth kill icon.

Haven:
Corrected Mercurio sending his email too soon or when already dead.
Repaired VV and Jeanette sending you their emails at the wrong time.
+Swapped two of Gary's emails and fixed them sometimes not appearing.
Fixed Heather not appearing at haven and allowed some more feeding.
+Made it possible to specify which clothes Heather should wear next.
Corrected a bug that kept the Santa Monica haven active for Tremere.
+Placed Obfuscate and Galdjum powerups at sewer and downtown havens.
+Made Malkavians loose humanity when sending McFly to threaten cops.
Gaining the Tremere haven is now independent from the quests order.
Prevented Tremere from being able to loose their haven for treason.
+Added option to keep Heather alive and added a humane farewell line.
Corrected Heather not giving silver ring when you already got one.
Stopped Gary's posters from appearing in your unused old haven too.

Santa Monica:
Made Mercurio morphine quest update if you already had some on you.
Fixed problems with morphine quest and more after angering Mercurio.
Restored Dane crane icons and placed some female bums into the hub.
Lowered difficulty of Dane computer and made cop acknowledge quest.
Made serial killer react to violence and Bertram react to attacks.
+Lowered humanity points gainable during the serial killer dialogue.
Removed Masquerade violation and failure for convincing the killer.
Fixed entering the pawnshop crash caused by sound of door closing.
+Added male seduction feeding to blueblood instead of alley walking.
Made you remember former knowledge of Rolf Toten and Virgil Crumb.
Fixed Lily's sire's license plate in quest log and her diary dates.
Made diner cook move more and stopped Doris from falling in floor.
Restored welcome lines of Bertram including xp gain and log update.
+Made CD quest available to all clans as Malkavian lines were there.
Added line so you can give the CD to Bertram if you already have it.
+Added humanity points for granting money to haven bum and Mercurio.
Made Carson pack his laptop and improved look of Santa Monica rain.
Added check for having the astrolite before going to the warehouse.

Pier:
+Made letting Julius go free for money end up with humanity balanced.
+Awarded xp point for letting Julius free and fixed his wrong aura.
Lowered money available from Julius to the $100 which he mentions.
+Removed humanity on sending Copper and made him leave for infusion.
+Restored chewing gum to sell to Copper and stashed it on the pier.
Removed cop cars from the Santa Monica pier after the police left.
+Added seperate quest and an xp for exploiting the thin-blood Copper.
+Made killing pier cops loose humanity and gave one the baton only.

Asylum:
Fixed Jeanette taking knife and hacking and email issues of the PCs.
+The special Jeanette encounter is now possible one additional time.
Raised chances for Jeanette and Therese peace and Jeanette winning.
Persuading Jeanette and Therese to conciliate is like intended now.
+Granted humanity for persuading Therese and Jeanette to make peace.
Made Chunk not be in the Asylum anymore after you met him downtown.
+Added Dominate for Danielle and prevented dead Chunk from dancing.
Made the Jeanette encounter available to males only to fit sound.

Clinic:
+Added alternative option so Nosferatu need not miss Vandal's quest.
Fixed getting Vandal's freebie and made him more talkative overall.
Repaired not getting the xp for completing the replacing Lily quest.
Stopped dead Malcolm sending mail and fixed a dialogue about money.
Made clinic guard not open doors twice and added a Nurse condition.
+Added seperate quest and an xp for saving Heather by ghouling her.
Put Heather's name in the morgue file in case you left her to die.
The morgue computer will now mention Crumb only after he is around.
Made Vandal acknowledge quest payment and corrected two wrong auras.
Swapped Lily cutscene Phil with scrubs and adjusted Vandal's line.
Prevented asking Malcolm about Heather when you already saved her.

Gallery Noir:
Restored xp gain for entering the Gallery using the help of Chunk.
Stealing charity money will not cost humanity if you know about it.
Restored cash box item into Gallery Noir and added inspection node.
Fixed Gallery bar inspection and made charity money stay available.
Made police investigate Gallery crime independent of your actions.
Corrected wrong Jeanette quest update and Cal getting "re-hired".

Ocean House:
Prevented re-entering maps and added missing trailer and bar lamps.
+Hid Ocean House killer's axe and increased chance to notice him.
Added and corrected inspection nodes for containers at Ocean House.
+Swapped lower Dodge book with Dodge powerup so reading is easier.
Improved a Ocean House ghost laughter and added vent break sounds.
Removed blind door handle that could accidentally be used too soon.

Warehouse:
Deleted invisible blocks at the warehouse to provide stealthy exit.
Bonus xp for completing warehouse quest fixed regardless of timer.
+Changed warehouse bonus xp to stealth and prevented re-entering it.
Added inspection to gasgan at the warehouse that triggers an event.
Restored Troika raver as Markus at warehouse with his conversation.

Downtown:
Corrected wrong subtitles for Chunk's brother and Chunks fighting.
Fixed Venture Tower debris clipping problems and several bad icons.
Corrected Beckett's stats increase and Grout's wife part-vanishing.
Made Venture debris stay longer and be visible through the windows.
Removed theatre intro extras and computer being hackable too soon.
Made Prince react to Persuasion for money when sending you to Ming.
Placed Gary in council cutscene and synced courtroom sword sounds.
Prevented triggering building scene before getting the Muddy quest.
Moved the bum in the abandoned building and corrected his fast exit.
+Made Strauss offer you money or Fae Charm and shortened a sentence
Removed bug allowing all clans to move using one downtown sewer map.
+Made Larry's quest independent of buying and fixed briefcase scene.
Stopped crackhouse victims from exploding as if they were zombies.
Moved female disease bum next to Last Round to make her lines fit.
Restored unused library card model and placed it inside the museum.
Added quest log at museum after discovering the basement doorcode.
Fixed museum laser beams errors and an invisible air vent blockade.

Skyeline Apartments:
Made Hannah actually die and hid an invisible block at the theatre.
Adjusted Hannah's appointment book dates to fit better to game date.
Modified xp and log for plague quest state and made CDC stay longer.
+Provided a humanity point for not telling Hannah that Paul is dead.
Added missing xp for plague quest and fixed Hannah quest state bug.

Confession:
Moved dance spot at club Confession because of the cross-zoom error.
Restored missing Venus reaction to persuading Boris to give up dept.
Fixed dead Patty appearing in alley and staying around in Confession.
Restored correct Masquerade redemption for ways to get rid of Patty.
+Venus will now give you correct story state dependent cut payments.
Restored three cage dancers and Venus' laptop into club Confession.
Added log state for sending Patty to alley in case anyone forgot her.

Empire Hotel:
Fixed Igor not appearing and placed his Russians more inconspicuous.
Made Empire clerk bisexual and fixed him adressing women with "Sir".
Translated russian lines in dialogues and fixed Boris' fight scene.
Rendered the Empire TV inactive and swapped Boris' .38 with a GLOCK.
Unlocked Boris' doors for Venus quest and corrected Dima condition.
Prevented Boris' door from closing and Dima from vanishing in view.
Forced talking to Boris sequence and removed two blind door handles.
Restored hidden security guard model and placed it besides entrance.

Hospital:
Fixed bad hospital level re-enter sounds and card quest update bug.
Made Milligan and Pisha react to Dominate, Intimidate and Dementate.
Changed a Pisha line to reflect the possibility you killed Milligan.
Made everybody lose a humanity point for sending Milligan to Pisha.
Added Pisha line about quest item and checked state for another one.
Made Pisha leave eventually and her quests fail when attacking her.

Hollywood:
Made food critic quest give reward and restored a King's Way runner.
Reformatted Sin Bin inventory pages and added Ginger Swan knowledge.
+Made you loose a humanity point for making Ash exchange his clothes.
Fixed wrong aura of Ash and removed hunter from club when he is gone.
Stopped VV sending poster and made Hatter drop screenplay on death.
Fixed quest state reset on drop and re-pick up of the Salvage card.
Deleted icons of unopenable doors at Luckee Star and repaired music.
Modified discipline options for Kerri and replenished Misti's blood.
Prevented hunters from spawning during the courier dialogue cutscene.
Armed sewer hunters with GLOCKs and sword hunters with Shin Guntos. 
Fixed switches at the observatory, a sewer map hole and start angles.
Added missing sound to Luckee Star cutscene and fixed sewer shortcut.
+Added male seduce feed for Tommy and fixed re-persuading or killing.
Fixed killing the Gargoyle after persuading him and dialogue issues.
Placed grenade prop in netcafe studio area and fixed a laptop there.
Moved one Tawni quest camera into the kitchen to fit Imalia's text.
Made Tawni quest show failure at once and fixed being noticed early.
Prevented continueing the Tawni quest after you have been noticed.
Updated netcafe entries for Tawni and Ash dependent of quest states.
Restored a Gargoyle gesture and removed a duplicate one for Regent.

Cemetery:
+Added Dominate for prostitute and made her leave you when attacked.
After providing Romero with a sexy night he will give you his rifle.
Made Romero give you ammo with his rifle instead of magic box fill.
+Restored Romero returning after his quest for both quest solutions.
Fixed ammo trunk respawning and reduced zombie spawning frequency.
Raised base condition for Romero when increasing the firearms stats.
Fixed Romero locking up for females flirting after the zombie quest.
Added fade and sound for pleasing Romero and sound to pimpin quest.

Jewelry:
Stopped instant teleport to King's Way mansion after watching film.
Fixed some Isaac bugs regarding Toreador and his King's Way reward.
+Created Charisma powerup from Pearl of Dubai as reward from Isaac.
Reconstructed lip-synchro for the misplaced Isaac text moved by Dan.
Isaac-Tzimisce dialogue line will disappear after quest is complete.
Added a Gargoyle quest state and fixed connected quest start issue.

Warrens:
Repaired warrens electrical terminal computer and pump 118a display.
Made sure the quick Nosferatu dies and adjusted some warrens dates.
Highlighted keycard for locked sewer cover independent of inspection.
Allowed sewer-warrens detour and made Imalia and Mitnick turn better.
+Granted occult hacking powerup as reward for doing Mitnick's quest.
Prevented Imalia's newspaper from appearing when you fail her quest.
Repaired bug that could make Imalia angry before getting her quest.
+Made you lose humanity for taking money as reward of Imalia's quest.
+Imalia's magazine quest is now also available after her Tawni quest.
+Awarded an xp for getting Imalia's magazine to compensate for money.
Repaired Imalia still being angry after you sold her the magazine.
+Added new quest logs and an xp for Gary's posters and lowered some.
Removed an annoying side table in Gary's lair and hid two map holes.
+Created new Gary quest to swap pull toy prop with poster of Tawni.
Swapped Gary's quest order and his CD for a box with vacuum tubes.
Prevented continuing Mitnick's quest after failing a previous hub.
Made web cameras stackable to avoid inventory overflow by Imalia.

Chinatown:
Restored Yukie to shop from the start and checked line about Temple.
Fixed bug that could reset Yukie's quest and made her sword active.
Made Tseng talk only of known people and restored Ming/Fu connection.
Repaired several Lotus Blossom icons and fixed reaction of tub guy. 
Corrected Hitman quest rewards and added peace-talk lines for both.
Fixed Hitman quest bug that showed failure when making them friends.
+Added Intimidation to Ji and Lu and made killing Lu lower humanity.
+Provided a xp for keeping Zhao alive and modified quest accordingly.
Gave Shin Guntos to Temple guards and sword Tong and unstuck Ricky.
Removed bonus for stealth killing Johnny and made guards more aware.
Added missing lines to Johnny cutscene and unhid special situation.
Repaired bugs regarding quest updates when talking to the Mandarin.
Turned power on and timer off on re-visiting the Kamikaze Zen map.
Placed unused name plate item into one of the Kamikaze Zen offices.

Fu Syndicate:
Improved Barabus' hack position and made PCs accessable afterwards.
Released the trapped elevator guard and fixed wrong aura of Barabus.
Added emergency doorcode and fixed laser beams error after loading.
Barabus will not be in the Fu Syndicate anymore after you have left.
Fixed super-sensible guards and added reliefs, a katana and vitae.

Red Dragon:
+Granted humanity for saving Wong Ho and adjusted warning conditions.
Wong Ho and hostess will not be in the Red Dragon after they left.
Corrected some subtitles so the Hengeyokai surprise is not spoiled.
Prevented Zygaena from appearing in the Red Dragon after he is dead.
Corrected hostess not getting elevator and phoning without a phone.
Placed unused throwing star model on one of the empty office desks.

White Cloud:
The White Cloud doors in Chinatown are unlocked from the beginning.
Corrected bug that made it possible to get Ox's harvest quest twice.
+Made Galdjum and Heart of Eliza occult items be rewarded by Mr. Ox.
Mr. Ox will react correctly when you already have acquired the eyes.

Giovanni Mansion:
Removed an inconsistent alert state and replaced a wrong lever icon.
+Added a Domination option for Luca and the missing Dodge II manual.
+Lowered Persuasion requirements for all Giovannis to the same value.
Fixed doors at Giovanni Mansion and removed invisible Bruno clones.
Made Bruno attack on lockpicking and his speech stop when he enters.
Fixed Nadia lines being audible too soon and made snort girl mortal.
Repaired story state continuity problem after talking to the Changs.
Made crypt backtracking doable and added crypt sliding doors sound.
Restored missing Sarcophagus load-truck-cutscene sounds and cabbie.
Removed Kuei-jin burning death for Chang brothers and SM Cathayan.

Leopold Society:
Replaced some male hunters with females and swapped several weapons.
+Placed a Pyro Crossbow inside and the flamethrower nearby to Bach.
After giving Ash the bloodpack it will be gone from your inventory.
+Created seperate quest for freeing Ash and provided an xp for it.
Restored missing sounds to Bach cutscene and missing xp on escaping.
+Made getting secret informations from Johansen and Knox consistent.
+Added humanity loss for telling Johansen that you won't rescue him.
Fixed exit crash with style and grace and lowered barrel inspection.
Placed howitzer gun more visible at first Society of Leopold level.

Hallowbrook:
Made the Hallowbrook hotel's naming consistent throughout the game.
The Hallowbrook Hotel cutscene will only happen if Heather is alive.
Improved Heather's last scene and clothes and the Firemage defense.
+Moved the Ra blade in Andrei's lair and removed the flamethrower.

Endgame:
Turned your Santa Monica haven into Elysium area when Jack visits.
Prevented taxi from driving you to Mercurio when he is already dead.
Allowed only one visit to each supply destination during taxi ride.
Repaired Trip and Vandal not choosable at endgame in special cases.
+Restored Yukie into first Temple level to fight with her together.
Prevented picking of two Temple doors and unbarred big Temple gate.
Locked a double door in Ming's temple that would open accidentally.
Corrected subtitles of dominated victim to show this is not LaCroix.
Added missing doors to Venture Tower rooftop and Blood Hunt levels.
Showed player alive at Anarch ending and put Skelter at Nines' side.


Restored Content:
-----------------
Summary of restored stuff in basic and plus patches, besides over 
100 restored lines, over 50 sounds and many texts (+: plus only).

+ New Blood Heal discipline (for all clans).
+ SWAT sniper rifle (from Mercurio and Bach).
+ Yukie appearing in the first Temple endgame map.
+ Romero returning to the cemetery after his quest.
+ Chewing gum sellable to Copper (found on the pier).
+ Pull toy for Gary's quest (in Red Spot storage area).
+ Shin Gunto available to player (from several enemies).
+ Pyro Crossbow available to player (at Leopold Society).
+ Occult Obfuscate powerup (placed in the Nosferatu haven).
+ Occult Charisma powerup (gained as bonus gift from Isaac).
+ Occult hacking powerup (received during the Mitnick quest).
+ Occult lockpicking powerup (obtained as reward from Mr. Ox).
- Five vendor icons.
- Three context icons.
- Reliefs at Fu Syndicate.
- Boat model near the Dane.
- Several malkavian whispers.
- Howitzer at Leopold Society.
- Three cut newspaper articles.
- Erotic situation in Chinatown.
- Bertram's and Venus' computers.
- Ancient text at Leopold Society.
- Cash box item at the Gallery Noir.
- Helicopter model at the Blood Hunt.
- Screenplay and Dodge II book models.
- Name plate model at the Kamikaze Zen.
- Two dogs at the Santa Monica junkyard.
- Dane report and vacuum tube box models.
- High and low grade Computer book models.
- Throwing star model in Red Dragon office.
- Male guard models at the Giovanni mansion.
- Colt Anaconda and Desert Eagle ammo models.
- Raver model as boss Markus at the warehouse.
- Male security model at the Empire Arms Hotel.
- Rat crowd in warrens and cat at Hollywood 609.
- Female LaSombra models at the Hallowbrook Hotel.
- Library card at museum and grenade prop at netcafe.
- Histories mode offering seven histories for each clan.
- Female raver models and cage dancers at club Confession.
- Multiplayer mode including special MP clans with equipment.


Unrestored Content:
-------------------
Features and stuff found referenced in the game files which is
not implemented or too far from being finished to be restored.

- Athletics, Animal Ken, Occult (Abilities found in stats.txt)
- Blood Buff-Dexterity, -Stamina, -Strength (Disciplines  "  )
- Dual pistols (inventory icon found)
- Stake launcher (inventory icon found)
- LAW rocket launcher (inventory icon found)
- Dragon's breath (inventory icon and text found)
- Throwing Star as weapon (item file and models found)
- Fragmentation Grenade as weapon (item file and models found)
- Riot gear armor (stats found in traitseffects.txt)
- Flak Jacket armor (stats found in traitseffects.txt)

The Occult Ability was intended to be the requirement for using
occult items. If it wasn't met, these messages were randomized: 

Maybe if you were a bit more goth you would have a clue what this 
thingie is.
    If Ozzy were here, I'm sure he could tell you what this is.
You can't identify this item, but it has a "Made in Hell" label on
the bottom.
    You have no clue what this thing is, but it looks eeeeeevil.
You cannot identify this item, perhaps you should finish eating 
the soul doughnut?
    It isn't a WWJD bracelet, so you have no idea what it could be.
You haven't seen one of these before, but Bun Bun left it here, so
it can't be good news.
    Hmm, when you gaze upon this object, the skies darken and 
lightning flashes. Those aren't good clues to what this is though.


Multiplayer Support:
--------------------
Each clan starts with 100 xp, $500 and an unique equipment set, for
detailed infos contact Exulx at exulx@t-online.de, ICQ 226-812-764.

Server:
1. exec multiplayer.cfg  enable multiplayer support on the server
2. map 'name'            load server map, admin must only spectate!
3. noclip                server admin needs to stay in noclip mode!
4. sv_gravity "800"      after clients connected: turn gravity on 

Client:
1. connect ip            connect to server at ip address as client
2. vclan 'mp-name'       play clan mp-name with starting equipment!
3. vgender int 0/1       optional to switch the character's gender!
4. "play coop"           right now players can't damage each other


Console Commands:
-----------------
Start Bloodlines with the parameter "-console" and open it with "~".

god               Godmode
noclip            Flymode
notarget          Invisibility
impulse 101       Gives most weapons
cmdlist           List of all console commands
frenzyplayer      Frenzies player (which unfreezes cutscenes)
vstats x y z      Stat editor: x get/buy/sell y stat z points
vgender int 0/1   Changes gender: 0 female, 1 male
vclan name        Changes clan to name: Player_... for singleplayer
map name          Start map name: ch_.../hw_.../la_.../sm_.../sp_...
give name         Gives item to player: name item_...
giftxp n          Gives n experience points
blood n           Gives n blood points
money n           Not what you think ;)
G.variable(= n)   Displays (sets) value of game variable
v_hidegui 1       Hides the HUD for taking screenshots
fov n (normal 0)  Change field of view for widescreens
r_anamorphic 1    Enables stretching for widescreens
cl_showpos        Displays coordinates
cl_showfps        Displays frame rate


Tips and tricks:
----------------
When using the console, be sure to activate it from the menu only.
To reinstall clean up registry and remove vtmb.ini from /windows.
On start crashes force refresh rate or -window or -dxlevel 80(70).
If multi core systems cause problems set process priority to low.
Don't save or leave maps with disciplines active to avoid crashes.
At high Obfuscate levels use attack to stealth kill successfully.
If a container auto-closes right-click the objects to choose them.
Use a swap file of at least 1.5 GB, even if you have more memory.
If you can't read papers re-bind "use" away from the mousebuttons.
To avoid crashes don't play sounds with the Windows Media Player.
When controls lag set Win98 compability mode on the game shortcut.
Enemy death may open doors and give items, which Trance does not.
If your haven is full of things or elevators don't work, re-enter.
Be aware that on dialogue your character will holster his weapon.
Game may crash in cutscenes if you are Obfuscated, so turn it off.
If you experience random attacking bind attack away from "enter".
When using numpad keys to play remove cam lines from autoexec.cfg.
Don't feed on quest NPCs, or attack them to break feeding Trance.
If the passive discipline timer is not working trigger a cutscene.
Don't leave the building of the murder before talking to the bum.
If you experience random crashes turn the environmental audio off.
When the patron in the Sin Bin does not leave pay his booth once.
If LaCroix ignores a delivered sarcophagus set G.Story_State = 60.
On getting stuck in a cutscene enter frenzyplayer at the console.
When the Odius Chalice is not usable place it into another column.


Stuff not fixed:
----------------
"Skip intro" and special fonts only work at resolutions > 800x600.
Occasionally Beckett stays in wolf form when meeting him, reload.
Game may hang on "wait" cutscene, walk on left side or use sewers.
Nosferatu quest emails will disappear after the task is finished.
Dead enemies drop only one weapon, some exit map icons are absent.
"Skip intro" appears after a saved game but does not always work.
Occasionally mailboxes do not receive rewards or objects drop out.
Female and male Gangrel show different stances in the background.
In some cutscenes people look or move strangely and bodies vanish.
Selling too much to vendors may make their own goods unavailable.
Prof. Johansen's christian name is stated to be Ingvar and Anders.
Sometimes the black wall inside the tunnel endings may disappear.
Occasionally Ash will talk with you while a hunter is still alive.
Feeding on rats may trigger melee mode and their bodies levitate.
Seldom new characters show no fists, just start the creation over.
At Confession third person view zooms in when being on the cross.
The news will not always fit to your actual actions but that's TV.
Some buildings look differently from the inside than the outside.
Occasionally enemies do not show weapons or move into solid stuff.
The Sabbat female's ankh is too low and Barabus's feet are buggy.
Occasionally the prophet in SM will stop preaching, try reloading.
A trading system problem can be used to exploit a class of items.
If you get blurry or missing textures with > 4 GB RAM, lower this.
Loading during the fight with Bach removes his holy light effect.
Testing out too many histories during selection is prone to crash.


Story States:
-------------
These are the values of the variable G.Story_State during the game.

-6	Started New Game.
-5	Character Creation.
-4	Not used.
-3	During opening cinematic and tutorial.
-2	Tutorial done, transition to haven.
-1	Entered haven.
0	Entered Santa Monica.
1	Convinced Trip to sell you guns.
2	Showing Elysium tip for the first time (temporary).
3	Showing combat tip for the first time (temporary).
5	Spoke with Beckett at warehouse.
10	Entered downtown.
15	Elizabeth Dane completed.
20	Met Bach at Grout's mansion.
25	Returned from Grout's mansion.
30	Spoke with Beckett at Museum.
35	Returned to prince from Museum.
40	Spoke with Andrei (added by wesp).
45	Spoke with Gary.
50	Mandarin started experiments.
55	Rescued Barabus.
60	Spoke with Chang brothers (added by wesp).
65	Returned to prince from Giovanni mansion.
70	Spoke with Johansen.
75	Returned to prince from Leopold Society.
80	Spoke with Ming-Xiao after Hallowbrook.
85	Spoke with Prince about Ming-Xiao.
90	Spoke with Jack after Griffith park.
95	Spoke with end-game cabbie.
100	Cabbie takes you to Chinatown (Kuei-Jin ending).
105	Not used.
110	Cabbie takes you to Prince (Prince ending).
115	Cabbie takes you to Anarchs (Anarch ending).
120	Cabbie takes you to Chantry (Camarilla ending).
125	Cabbie takes you to Chinatown (Solo ending).


Previous Works:
--------------
Half-Life: Xen-Warrior; Half-Life: Uplink Addon; Gunman Chronicles:
Demo Addon; Gunman Chronicles: Pistol Addon; Opposing Force: Aliens
Addon; Counter-Strike: Training Addon; a few Jedi Knight, Quake and
Duke Nukem 3D patches; Theme Doom Patch and Midimaze Plus Atari ST.
