{"id":12492,"date":"2025-05-12T15:26:50","date_gmt":"2025-05-12T15:26:50","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=12492"},"modified":"2025-05-12T16:28:00","modified_gmt":"2025-05-12T16:28:00","slug":"pathfinder-wotr-inevitable-excess","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/pathfinder-wotr-inevitable-excess\/","title":{"rendered":"Pathfinder: WotR &#8211; INEVITABLE EXCESS"},"content":{"rendered":"<p>Finally got through <a href=\"https:\/\/www.offkorn.com\/blog\/pathfinder-wrath-of-the-righteous-first-impressions\/\" title=\"Pathfinder: WRATH of the RIGHTEOUS \u2013 First Impressions\" rel=\"noopener\" target=\"_blank\">the game<\/a> with my Azata character (which was a Core Ironman run for the related achievement) and Trickster\/Swarm\/Legend character, which just leaves Demon as the last mythic path I have to take. Azata wasn&#8217;t very good, though it at least had a unique ending. Trickster turned out insanely good in basically all respects, while Swarm would absolutely be a challenge run if you don&#8217;t happen to have the <a href=\"https:\/\/www.offkorn.com\/blog\/pathfinder-wotr-the-last-sarkorians-the-treasure-of-the-midnight-isles\/\" title=\"Pathfinder: WotR \u2013 THE LAST SARKORIANS &#038; The TREASURE of the MIDNIGHT ISLES\" rel=\"noopener\" target=\"_blank\">Midnight Isles DLC<\/a> installed. As for Legend&#8230; it&#8217;s pretty damn powerful when used with a fighter build and adds some interesting exposition regarding your soul.<\/p>\n<p>Before starting my final main campaign playthrough though I thought I may as well run through the <a href=\"https:\/\/www.gog.com\/en\/game\/pathfinder_wrath_of_the_righteous_inevitable_excess\" rel=\"noopener\" target=\"_blank\">Inevitable Excess DLC<\/a> (with Legend) for the import bonuses, but since I really didn&#8217;t want to play it all that much I did so almost entirely on Story difficulty. Switched to Unfair for Inevitable Darkness and managed to kill him on the second try with the combo of Guarded Hearth, Freebooter&#8217;s Bond, Smite, Fortune Hex, and then just wailing away with Dimension Strike.<\/p>\n<p>Overall I&#8217;d have to say the DLC is just as bad as suspected, with it being essentially half pointless\/tedious combat and half infuriating platform puzzler. I&#8217;d strongly suggest skipping it unless you <em>really<\/em> need the import bonuses for something like a Test of the Starstone run. Something I&#8217;m currently waffling on whether to attempt or not&#8230; although I suppose I could simply start out on Unfair and just lower it if it ever become too much hassle.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Finally got through the game with my Azata character (which was a Core Ironman run for the related achievement) and Trickster\/Swarm\/Legend character, which just leaves Demon as the last mythic path I have to take. Azata wasn&#8217;t very good, though it at least had a unique ending. Trickster turned out insanely good in basically all respects, while Swarm would absolutely be a challenge run if you don&#8217;t happen to have the Midnight Isles DLC installed. As for Legend&#8230; it&#8217;s pretty damn powerful when used with a fighter build and adds some interesting exposition regarding your soul. Before starting my final main campaign playthrough though I thought I may as well run through the Inevitable Excess DLC (with Legend) for the import bonuses, but since I really didn&#8217;t want to play it all that much I did so almost entirely on Story difficulty. Switched to Unfair for Inevitable Darkness and managed to kill him on the second try with the combo of Guarded Hearth, Freebooter&#8217;s Bond, Smite, Fortune Hex, and then just wailing away with Dimension Strike. Overall I&#8217;d have to say the DLC is just as bad as suspected, with it being essentially half pointless\/tedious combat and half infuriating platform [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[163,33,7],"tags":[28,406,121,120,473],"class_list":["post-12492","post","type-post","status-publish","format-standard","hentry","category-dlc","category-pc","category-video-game-related","tag-fantasy","tag-pathfinder","tag-rpg","tag-tactical-rpg","tag-third-person-perspective"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/12492","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/comments?post=12492"}],"version-history":[{"count":0,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/12492\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/media?parent=12492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/categories?post=12492"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/tags?post=12492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}