{"id":12883,"date":"2025-09-21T15:15:27","date_gmt":"2025-09-21T15:15:27","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=12883"},"modified":"2026-04-08T23:21:26","modified_gmt":"2026-04-08T23:21:26","slug":"diablo-iv-season-9-end","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/diablo-iv-season-9-end\/","title":{"rendered":"DIABLO IV &#8211; Season 9 End"},"content":{"rendered":"<p>As it so happened, there was little more than a week left in the season <a href=\"https:\/\/www.offkorn.com\/blog\/diablo-iv-first-impressions\/\" title=\"DIABLO IV \u2013 First Impressions\" rel=\"noopener\" target=\"_blank\">when I picked the game up<\/a>. A discovery which rather quickly derailed my plans of leisurely 100% clearing each area as the main quest sent me to them, as I had to rush through that in order for the season quest to even become available.<\/p>\n<p>Worked out well enough in the end though as by this morning everything was unlocked that didn&#8217;t require real money to buy and all rewards below the final tier were claimed except one (the Whispers Bounty one, as ancestral boxes simply never appeared).<\/p>\n<p>As mentioned earlier I was using <a href=\"https:\/\/maxroll.gg\/d4\/build-guides\/thorns-barbarian-guide\" rel=\"noopener\" target=\"_blank\">a Thorns Barbarian build<\/a> which pleasantly enough could be played straight through the game from level 1 without issue. Ended up at Paragon 170 with two nodes at 45 and the other three at 15, all ancestral gear masterworked to either level 4 or eight depending on how close it had to the ideal stat spread (except the chest which is just basic Razorplate). It currently breezes through most of T3 aside from a few particularly stat-inflated bosses (Astaroth is a slog) and even basic T4 if you don&#8217;t mind grouping stuff up before engaging and\/or boss fights dragging out.<\/p>\n<p>My main takeaway at this point is that the story writers very much seemed to be longing for the times of <a href=\"https:\/\/en.wikipedia.org\/wiki\/Diablo_II\" rel=\"noopener\" target=\"_blank\">Diablo II<\/a>; this felt very much like a sequel to that. There&#8217;s almost no mention of <a href=\"https:\/\/www.offkorn.com\/blog\/diablo-iii-first-impressions\/\" title=\"Diablo III \u2013 First Impressions\">III<\/a> besides one throwaway reference to Leah hidden at the end of this season&#8217;s artifact gathering questline. Meanwhile, the gameplay devs seemed to have been jealous of <a href=\"https:\/\/www.offkorn.com\/blog\/grim-dawn\/\" title=\"Grim Dawn\" rel=\"noopener\" target=\"_blank\">Grim Dawn<\/a> since &#8220;The Pit&#8221; is just a far worse Shattered Realm (added in the <a href=\"https:\/\/www.offkorn.com\/blog\/grim-dawn-forgotten-gods\/\" title=\"Grim Dawn \u2013 Forgotten Gods\" rel=\"noopener\" target=\"_blank\">Forgotten Gods expansion<\/a>) and Infernal Hordes are a simplified Crucible.<\/p>\n<p>Future plans involve making some kind of homebrew Shadow-damage necromancer build that I can take my time developing and exploring with when the new season starts in a few days. I&#8217;ve always enjoyed the leveling journey more than any kind of endgame play, and nothing I&#8217;ve seen here so far (Pit, Infernal Horde, Helltide, Echo farming, Undercity) makes this game look like an exception.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>As it so happened, there was little more than a week left in the season when I picked the game up. A discovery which rather quickly derailed my plans of leisurely 100% clearing each area as the main quest sent me to them, as I had to rush through that in order for the season quest to even become available. Worked out well enough in the end though as by this morning everything was unlocked that didn&#8217;t require real money to buy and all rewards below the final tier were claimed except one (the Whispers Bounty one, as ancestral boxes simply never appeared). As mentioned earlier I was using a Thorns Barbarian build which pleasantly enough could be played straight through the game from level 1 without issue. Ended up at Paragon 170 with two nodes at 45 and the other three at 15, all ancestral gear masterworked to either level 4 or eight depending on how close it had to the ideal stat spread (except the chest which is just basic Razorplate). It currently breezes through most of T3 aside from a few particularly stat-inflated bosses (Astaroth is a slog) and even basic T4 if you don&#8217;t mind grouping [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33,7],"tags":[148,524,28,121,473],"class_list":["post-12883","post","type-post","status-publish","format-standard","hentry","category-pc","category-video-game-related","tag-action-rpg","tag-diablo","tag-fantasy","tag-rpg","tag-third-person-perspective"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Some thoughts on the PC game Diablo IV at the point of its Season 9 conclusion.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Offkorn\"\/>\n\t<meta name=\"keywords\" content=\"diablo 4,diablo 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