{"id":5599,"date":"2018-09-08T00:23:57","date_gmt":"2018-09-08T00:23:57","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=5599"},"modified":"2020-08-20T05:34:26","modified_gmt":"2020-08-20T05:34:26","slug":"legends-of-eisenwald","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/legends-of-eisenwald\/","title":{"rendered":"Legends of Eisenwald"},"content":{"rendered":"<p>The turn-based tactical RPG <a href=\"https:\/\/www.gog.com\/game\/legends_of_eisenwald\" rel=\"noopener noreferrer\" target=\"_blank\">Legends of Eisenwald<\/a> is a lot like the <a href=\"https:\/\/en.wikipedia.org\/wiki\/King%27s_Bounty:_The_Legend\" rel=\"noopener noreferrer\" target=\"_blank\">King&#8217;s Bounty games<\/a>, if they had more of a focus on questing than fighting (though there&#8217;s still a lot of fighting).<\/p>\n<p>The main campaign is pretty lengthy and spans multiple chapters, with early choices occasionally having a significant effect on later events and a possibility of 3 notably different endings. You can expect to get the protagonist to level 9 by the end of it, and also expect to have your army\/inventory reset multiple times. Only your protagonist&#8217;s equipment and a few specific items (Black Necklace, Feline Mirror, Cursed Idol; if you&#8217;ve found them) are guaranteed to stick around, with you getting to keep your gold from the Windfeld map onward.<\/p>\n<p>If you have trouble solving some quests, thankfully there&#8217;s a <a href=\"https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=520410955\" rel=\"noopener noreferrer\" target=\"_blank\">complete guide available<\/a> which covers everything that needs covering (albeit in broken English). As far as battle tactics go, a particularly useful one against Spear\/Sword users is to combine a healer&#8217;s Gift of Medbh spell with the Witch&#8217;s Adhesion spell. In addition to the main campaign, there&#8217;s a few additional single-map scenarios:<\/p>\n<p><em>The Masquerade<\/em> is pretty interesting, with a surprising number of choices and things to discover in it despite being on such a relatively small map (you can expect to reach level 5). <em>Cursed Castle<\/em> meanwhile is pure combat\/conquest, just don&#8217;t count on holding anything other than castles for long since a seemingly endless stream of undead and bandits will be wandering around re-capturing everything else (expect to reach level 4 without grinding; 5 with). Each of these scenarios will take ~3-4 hours to complete.<\/p>\n<p>Finally we come to the <a href=\"https:\/\/www.gog.com\/game\/legends_of_eisenwald_road_to_iron_forest\" rel=\"noopener noreferrer\" target=\"_blank\">Road to Iron Forest scenario<\/a>, which has to be purchased separately. Length-wise it&#8217;s the same as the previous scenarios (expect level 5 again), but as far as content it&#8217;s something of a middle-ground between them. While there aren&#8217;t any choices, it has a strong narrative focus, there are a couple sidequests, and strategy plays a large role since you have to rebuild your army in hostile lands (be on the lookout for a Guard you can hire in one of the Inns).<\/p>\n<p>All in all the game is a lot of fun (if occasionally backtrack-heavy), nicely sidestepping <em>King&#8217;s Bounty&#8217;s<\/em> late game &#8216;stacks of doom&#8217; issue, and I&#8217;ll probably either replay it (as a different class; Baroness is really good at 1-shotting archers\/spiritualists but Mystic seems far more versatile) or try out <a href=\"https:\/\/www.gog.com\/game\/eisenwald_blood_of_november\" rel=\"noopener noreferrer\" target=\"_blank\">Blood of November<\/a> and possibly <a href=\"https:\/\/www.gog.com\/game\/bastard\" rel=\"noopener noreferrer\" target=\"_blank\">Bastard<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The turn-based tactical RPG Legends of Eisenwald is a lot like the King&#8217;s Bounty games, if they had more of a focus on questing than fighting (though there&#8217;s still a lot of fighting). The main campaign is pretty lengthy and spans multiple chapters, with early choices occasionally having a significant effect on later events and a possibility of 3 notably different endings. You can expect to get the protagonist to level 9 by the end of it, and also expect to have your army\/inventory reset multiple times. Only your protagonist&#8217;s equipment and a few specific items (Black Necklace, Feline Mirror, Cursed Idol; if you&#8217;ve found them) are guaranteed to stick around, with you getting to keep your gold from the Windfeld map onward. If you have trouble solving some quests, thankfully there&#8217;s a complete guide available which covers everything that needs covering (albeit in broken English). As far as battle tactics go, a particularly useful one against Spear\/Sword users is to combine a healer&#8217;s Gift of Medbh spell with the Witch&#8217;s Adhesion spell. In addition to the main campaign, there&#8217;s a few additional single-map scenarios: The Masquerade is pretty interesting, with a surprising number of choices and things to discover [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[163,33,7],"tags":[28,121,120,473],"class_list":["post-5599","post","type-post","status-publish","format-standard","hentry","category-dlc","category-pc","category-video-game-related","tag-fantasy","tag-rpg","tag-tactical-rpg","tag-third-person-perspective"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Some thoughts regarding the PC game Legends of Eisenwald and its assorted campaigns\/scenarios.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Offkorn\"\/>\n\t<meta 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