{"id":7671,"date":"2019-10-30T11:52:07","date_gmt":"2019-10-30T11:52:07","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=7671"},"modified":"2020-11-17T09:45:25","modified_gmt":"2020-11-17T09:45:25","slug":"assassins-creed-odyssey","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/assassins-creed-odyssey\/","title":{"rendered":"Assassin&#8217;S CREED: ODYSSEY"},"content":{"rendered":"<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/Assassin%27s_Creed_Odyssey\" rel=\"noopener noreferrer\" target=\"_blank\">This<\/a>&#8230; somethingth&#8230; entry in the <a href=\"https:\/\/en.wikipedia.org\/wiki\/Assassin%27s_Creed\" rel=\"noopener noreferrer\" target=\"_blank\">Assassin&#8217;s Creed<\/a> franchise incorporates quite a number of elements from <a href=\"https:\/\/en.wikipedia.org\/wiki\/The_Witcher_3:_Wild_Hunt\" rel=\"noopener noreferrer\" target=\"_blank\">Witcher 3<\/a>: The choices (though less significant here than there), the scattered and numerous love interests (again, not as significant here), the occasional &#8216;investigation&#8217; mechanics, and the open world you can explore as you wish.<\/p>\n<p>There&#8217;s also bit of <a href=\"https:\/\/www.offkorn.com\/blog\/dragon-age-inquisition-first-impressions\/\" rel=\"noopener noreferrer\" target=\"_blank\">Dragon Age: Inquisition<\/a> there in the form of repeatable\/infinite bounty board tasks, which can thankfully be completely ignored.<\/p>\n<p>While the main questlines aren&#8217;t all that exceptionally long, there are a number of optional character-building sidequest chains available and exploring\/clearing the whole map will take quite a bit of time (and require playing the game as a schizophrenic asshole). In the neighborhood of 100+ hours. And is it worth it? Well that depends on your playstyle. If you go into it like the aforementioned <em>Witcher 3<\/em> then it&#8217;s probably going to end up a disappointing, repetitive slog. Go all-in on assassination and\/or hunter damage though and you can end up literally running through 4+ enemies at a time (Rush Assassination is a godly ability) while Ghost Arrow lets you pick off individual targets in complete safety.<\/p>\n<p>Fun for those who like playing characters that feel like gods. Not so much for serious roleplayers or completionists. Prudes may also wish to stay away, as ~40% of the statuary is nude and this is a game focused on climbing things in a location where pants don&#8217;t exist; expect to be flashed. Often.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This&#8230; somethingth&#8230; entry in the Assassin&#8217;s Creed franchise incorporates quite a number of elements from Witcher 3: The choices (though less significant here than there), the scattered and numerous love interests (again, not as significant here), the occasional &#8216;investigation&#8217; mechanics, and the open world you can explore as you wish. There&#8217;s also bit of Dragon Age: Inquisition there in the form of repeatable\/infinite bounty board tasks, which can thankfully be completely ignored. While the main questlines aren&#8217;t all that exceptionally long, there are a number of optional character-building sidequest chains available and exploring\/clearing the whole map will take quite a bit of time (and require playing the game as a schizophrenic asshole). In the neighborhood of 100+ hours. And is it worth it? Well that depends on your playstyle. If you go into it like the aforementioned Witcher 3 then it&#8217;s probably going to end up a disappointing, repetitive slog. Go all-in on assassination and\/or hunter damage though and you can end up literally running through 4+ enemies at a time (Rush Assassination is a godly ability) while Ghost Arrow lets you pick off individual targets in complete safety. Fun for those who like playing characters that feel like gods. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33,7],"tags":[493,477,234,121,62,473],"class_list":["post-7671","post","type-post","status-publish","format-standard","hentry","category-pc","category-video-game-related","tag-assassins-creed","tag-exploration","tag-history","tag-rpg","tag-science-fiction","tag-third-person-perspective"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/7671","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/comments?post=7671"}],"version-history":[{"count":0,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/7671\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/media?parent=7671"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/categories?post=7671"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/tags?post=7671"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}