{"id":7850,"date":"2020-01-29T10:33:27","date_gmt":"2020-01-29T10:33:27","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=7850"},"modified":"2025-06-09T09:56:54","modified_gmt":"2025-06-09T09:56:54","slug":"darkest-dungeon-update","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/darkest-dungeon-update\/","title":{"rendered":"Darkest Dungeon &#8211; Update"},"content":{"rendered":"<p>Two possible solutions came to mind to address <a href=\"https:\/\/www.offkorn.com\/blog\/darkest-dungeon-first-impressions\/\" rel=\"noopener noreferrer\" target=\"_blank\">my main issues<\/a> with the game:<\/p>\n<p>A) Mod the inventory\/provision system to be less nonsensical.<br \/>\nB) Refuse to buy any provisions besides food\/torches and retreat the moment further progress became impossible.<\/p>\n<p>As it would happen, modding <a href=\"https:\/\/www.offkorn.com\/files\/DarkestDungeon\/Darkest_Dungeon_-_Rebalanced_Inventory.rar\" rel=\"noopener noreferrer\" target=\"_blank\">the relevant parts of the game<\/a> is beyond simple; the inventory files are in plain text. Even better, it&#8217;s also pretty simple to <a href=\"https:\/\/www.offkorn.com\/files\/DarkestDungeon\/Darkest_Dungeon_-_Reduced_Hunger.rar\" rel=\"noopener noreferrer\" target=\"_blank\">remove\/reduce the ridiculous hunger checks<\/a>.<\/p>\n<p>Those changes helped quite a bit. I still have to treat every adventurer as disposable meat, to be dismissed the moment they return from a failed quest, but at least some tangible progress can be made toward building up the Hamlet facilities. Can&#8217;t say I <em>enjoy<\/em> the game though&#8230; since having to face near-constant failure\/retreat is more than a little exhausting&#8230; but at least it&#8217;s now tolerable as a periodic diversion. Sort of like an actively antagonistic <a href=\"https:\/\/www.offkorn.com\/blog\/rezrog-first-impressions\/\" rel=\"noopener noreferrer\" target=\"_blank\">Rezrog<\/a> (which is far more stable today than it was at release) in a way.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Two possible solutions came to mind to address my main issues with the game: A) Mod the inventory\/provision system to be less nonsensical. B) Refuse to buy any provisions besides food\/torches and retreat the moment further progress became impossible. As it would happen, modding the relevant parts of the game is beyond simple; the inventory files are in plain text. Even better, it&#8217;s also pretty simple to remove\/reduce the ridiculous hunger checks. Those changes helped quite a bit. I still have to treat every adventurer as disposable meat, to be dismissed the moment they return from a failed quest, but at least some tangible progress can be made toward building up the Hamlet facilities. Can&#8217;t say I enjoy the game though&#8230; since having to face near-constant failure\/retreat is more than a little exhausting&#8230; but at least it&#8217;s now tolerable as a periodic diversion. Sort of like an actively antagonistic Rezrog (which is far more stable today than it was at release) in a way.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,33,7],"tags":[463,28,452,121,473],"class_list":["post-7850","post","type-post","status-publish","format-standard","hentry","category-modding","category-pc","category-video-game-related","tag-darkest-dungeon","tag-fantasy","tag-roguelike","tag-rpg","tag-third-person-perspective"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/7850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/comments?post=7850"}],"version-history":[{"count":0,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/7850\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/media?parent=7850"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/categories?post=7850"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/tags?post=7850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}