{"id":8142,"date":"2020-08-18T05:49:24","date_gmt":"2020-08-18T05:49:24","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=8142"},"modified":"2020-08-25T09:32:21","modified_gmt":"2020-08-25T09:32:21","slug":"dishonored2-death-of-the-outsider","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/dishonored2-death-of-the-outsider\/","title":{"rendered":"DISHONORED2 &#038; DEATH OF THE OUTSIDER"},"content":{"rendered":"<p><a href=\"https:\/\/www.gog.com\/game\/dishonored_2\" rel=\"noopener noreferrer\" target=\"_blank\">The sequel<\/a> to <a href=\"https:\/\/en.wikipedia.org\/wiki\/Dishonored\" rel=\"noopener noreferrer\" target=\"_blank\">Dishonored<\/a> plays pretty much the same way while giving more freedom in the Chaos department. You&#8217;re no longer locked into the chaotic ending after killing a certain number of people, but instead based mainly on who you kill with quantity being very much secondary. There&#8217;s also a variety of endings depending on how you resolve the main missions.<\/p>\n<p>It&#8217;s meant to be played through at least twice, once as Emily and once as Corvo (and if you want all the achievements, those playthroughs will have a no power\/power and high\/low Chaos split). You don&#8217;t need to have played the prequel or its <a href=\"https:\/\/dishonored.fandom.com\/wiki\/The_Knife_of_Dunwall\" rel=\"noopener noreferrer\" target=\"_blank\">two<\/a> <a href=\"https:\/\/dishonored.fandom.com\/wiki\/The_Brigmore_Witches\" rel=\"noopener noreferrer\" target=\"_blank\">DLC<\/a> to follow what happens here, but those that have will benefit from quite a number of references (the Low Chaos outcomes are canon). For those that haven&#8217;t&#8230; just be aware that this is primarily a stealth-based game; the melee combat is pretty clunky and you&#8217;re not really meant to fight foes directly.<\/p>\n<p>The follow-up, <a href=\"https:\/\/www.gog.com\/game\/dishonored_death_of_the_outsider\" rel=\"noopener noreferrer\" target=\"_blank\">Death of the Outsider<\/a>, is more like a stand-alone DLC than a proper game. It&#8217;s roughly half the size with no collectibles aside from paintings, doesn&#8217;t feature a Chaos system, has automatic power upgrades\/unlocks, and there are only two endings (wholly determined by your choice in the last mission). While it too treats the non-lethal path through its prequel as canon, oddly enough the lethal ending here comes across as far more natural than the non-lethal one. So while I can certainly recommend buying <em>Dishonored 2<\/em> (assuming you like stealth <a href=\"https:\/\/en.wikipedia.org\/wiki\/First-person_(video_games)\" rel=\"noopener noreferrer\" target=\"_blank\">FPP<\/a> games) I have to suggest skipping <em>Death of the Outsider<\/em> unless it&#8217;s on sale for like $5.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The sequel to Dishonored plays pretty much the same way while giving more freedom in the Chaos department. You&#8217;re no longer locked into the chaotic ending after killing a certain number of people, but instead based mainly on who you kill with quantity being very much secondary. There&#8217;s also a variety of endings depending on how you resolve the main missions. It&#8217;s meant to be played through at least twice, once as Emily and once as Corvo (and if you want all the achievements, those playthroughs will have a no power\/power and high\/low Chaos split). You don&#8217;t need to have played the prequel or its two DLC to follow what happens here, but those that have will benefit from quite a number of references (the Low Chaos outcomes are canon). For those that haven&#8217;t&#8230; just be aware that this is primarily a stealth-based game; the melee combat is pretty clunky and you&#8217;re not really meant to fight foes directly. The follow-up, Death of the Outsider, is more like a stand-alone DLC than a proper game. It&#8217;s roughly half the size with no collectibles aside from paintings, doesn&#8217;t feature a Chaos system, has automatic power upgrades\/unlocks, and there are only two [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[33,7],"tags":[28,472,121,55],"class_list":["post-8142","post","type-post","status-publish","format-standard","hentry","category-pc","category-video-game-related","tag-fantasy","tag-first-person-perspective","tag-rpg","tag-steampunk"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/8142","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/comments?post=8142"}],"version-history":[{"count":0,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/8142\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/media?parent=8142"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/categories?post=8142"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/tags?post=8142"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}