{"id":8998,"date":"2021-02-14T09:03:03","date_gmt":"2021-02-14T09:03:03","guid":{"rendered":"http:\/\/www.offkorn.com\/blog\/?p=8998"},"modified":"2021-02-14T09:14:31","modified_gmt":"2021-02-14T09:14:31","slug":"warhammer-chaosbane","status":"publish","type":"post","link":"https:\/\/www.offkorn.com\/blog\/warhammer-chaosbane\/","title":{"rendered":"WARHAMMER: CHAOSBANE"},"content":{"rendered":"<p>I had been waffling on <a href=\"https:\/\/www.gog.com\/game\/warhammer_chaosbane_slayer_edition\" rel=\"noopener\" target=\"_blank\">this game<\/a> for some time now when I saw it was once again on sale for $20. Which seemed like an acceptable price for the base game plus all the DLC.<\/p>\n<p>Ended up&#8230; decent, I guess? Rather than <a href=\"https:\/\/en.wikipedia.org\/wiki\/Diablo_(video_game)\" rel=\"noopener\" target=\"_blank\">Diablo<\/a>, it reminds me more of <a href=\"https:\/\/www.offkorn.com\/blog\/shadows-awakening\/\" title=\"ShadowS: AWAKENING\" rel=\"noopener\" target=\"_blank\">Shadows: Heretic Kingdoms<\/a> in structure, gameplay, and visual style. It does a few interesting things, such as having all skills unlock as you level (you can only equip a limited number), not having a level cap (legendary levels go into increasing a unique set of triggerable passive abilities), and not having any merchants (you donate equipment in exchange for progress toward unlocking extra skills).<\/p>\n<p>And while repetitious enemies and backtracking are still a problem, fortunately many of the early complaints about the game appear to have been addressed over time. The only issues I&#8217;ve had with it so far (just completed the base game with the archer; Health Regen\/Poison build) beyond the repetition issue were not being able to re-enter areas if I accidentally left them, and one time it looked like my character had been deleted. Turned out the game just created a new profile and copying over the data from the old profile (in the &#8220;<em>Warhammer Chaosbane\/Data\/Save<\/em>&#8221; directory) to the new one restored them.<\/p>\n<p>Some things to be aware of:<br \/>\n&#8211; There&#8217;s little reason to wear +Loot Quality gear. Save a set for opening chests though.<br \/>\n&#8211; The 3rd level of a skill is not always better than the 2nd level.<br \/>\n&#8211; On the inventory and skill screens, take note that some functions (appearance changes, DLC skills, Legendary skills) appear via small tabs on the very bottom.<br \/>\n&#8211; Raise the difficulty as soon as possible (the difficulty system here is like <a href=\"https:\/\/www.offkorn.com\/blog\/diablo-iii-first-impressions\/\" title=\"Diablo III \u2013 First Impressions\" rel=\"noopener\" target=\"_blank\">Diablo III<\/a>&#8216;s). I started on Normal and raised it one level each chapter.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I had been waffling on this game for some time now when I saw it was once again on sale for $20. Which seemed like an acceptable price for the base game plus all the DLC. Ended up&#8230; decent, I guess? Rather than Diablo, it reminds me more of Shadows: Heretic Kingdoms in structure, gameplay, and visual style. It does a few interesting things, such as having all skills unlock as you level (you can only equip a limited number), not having a level cap (legendary levels go into increasing a unique set of triggerable passive abilities), and not having any merchants (you donate equipment in exchange for progress toward unlocking extra skills). And while repetitious enemies and backtracking are still a problem, fortunately many of the early complaints about the game appear to have been addressed over time. The only issues I&#8217;ve had with it so far (just completed the base game with the archer; Health Regen\/Poison build) beyond the repetition issue were not being able to re-enter areas if I accidentally left them, and one time it looked like my character had been deleted. Turned out the game just created a new profile and copying over the data [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[163,33,7],"tags":[148,28,473,494],"class_list":["post-8998","post","type-post","status-publish","format-standard","hentry","category-dlc","category-pc","category-video-game-related","tag-action-rpg","tag-fantasy","tag-third-person-perspective","tag-warhammer"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/8998","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/comments?post=8998"}],"version-history":[{"count":0,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/posts\/8998\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/media?parent=8998"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/categories?post=8998"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.offkorn.com\/blog\/wp-json\/wp\/v2\/tags?post=8998"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}